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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Matchups=== | ===Matchups=== | ||
{{SSBBMatchupTable|snake=yes}} | {{SSBBMatchupTable|snake=yes}} | ||
According to [[character matchup (SSBB)|the current SmashBoards matchup chart]], Snake's matchup spread has the seventh highest unweighted rank and the eighth highest weighted rank. Snake's matchups are overall very positive. He is only [[counter (matchup)|counter]]ed by {{SSBB|Pikachu}}, [[soft counter]]ed by {{SSBB|Meta Knight}}, {{SSBB|Olimar}} and {{SSBB|King Dedede}}, and has even matchups with seven characters. He soft counters twelve characters, counters seven characters, and [[hard counter]]s six characters. Snake's ability to camp and to have great stage control with his explosives are very effective, and along with his fast, powerful, and greatly ranged ground moves, helps him have favorable matchups against most of the cast. Being a super heavyweight and having fast [[falling speed]] acceleration, he tends to be a target to characters who can chain grab fast fallers well, such as Pikachu, who can repeatedly use its down throw and forward throw on him and can finish with a [[Thunderspike]], and King Dedede, who has an infinite chain throw on Snake with his down throw (however, the infinite without a wall requires a [[buffer]]ed [[pivot grab]] which is extremely difficult to [[technical skill|consistently perform]]). With his recovery being predictable, which makes him easy to edge guard, and his slow and sluggish air game, characters who have a great air game and who can gimp well, such as Meta Knight, have an advantage over him. | According to [[character matchup (SSBB)|the current SmashBoards matchup chart]], Snake's matchup spread has the seventh highest unweighted rank and the eighth highest weighted rank. Snake's matchups are overall very positive. He is only [[counter (matchup)|counter]]ed by {{SSBB|Pikachu}}, [[soft counter]]ed by {{SSBB|Meta Knight}}, {{SSBB|Olimar}} and {{SSBB|King Dedede}}, and has even matchups with seven characters. He soft counters twelve characters, counters seven characters, and [[hard counter]]s six characters. Snake's ability to camp and to have great stage control with his explosives are very effective, and along with his fast, powerful, and greatly ranged ground moves, helps him have favorable matchups against most of the cast. Being a super heavyweight and having fast [[falling speed]] acceleration, he tends to be a target to characters who can chain grab fast fallers well, such as Pikachu, who can repeatedly use its down throw and forward throw on him and can finish with a [[Thunderspike]], and King Dedede, who has an infinite chain throw on Snake with his down throw (however, the infinite without a wall requires a [[buffer]]ed [[pivot grab]] which is extremely difficult to [[technical skill|consistently perform]]). With his recovery being predictable, which makes him easy to edge guard, and his slow and sluggish air game, characters who have a great air game and who can gimp well, such as Meta Knight, have an advantage over him. | ||
===Most historically significant players=== | ===Most historically significant players=== | ||
:''See also: [[:Category:Snake professionals (SSBB)]] | :''See also: [[:Category:Snake professionals (SSBB)]] | ||
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*{{Sm|Shogun|Japan}} - Considered one of the best Snake mains in the world, being ranked 30th on the 2014 SSBBRank, with placements such as 9th at Sun Rise Tournament, 17th at [[Apex 2014]], and 17th at Sumabato X Final. | *{{Sm|Shogun|Japan}} - Considered one of the best Snake mains in the world, being ranked 30th on the 2014 SSBBRank, with placements such as 9th at Sun Rise Tournament, 17th at [[Apex 2014]], and 17th at Sumabato X Final. | ||
*{{Sm|UltimateRazer|USA}} - Was considered to be the second best Snake main in the world after Ally for most of ''Brawl'''s competitive life, having had multiple top 8 finishes at majors. He was ranked 31st on the 2014 SSBBRank. | *{{Sm|UltimateRazer|USA}} - Was considered to be the second best Snake main in the world after Ally for most of ''Brawl'''s competitive life, having had multiple top 8 finishes at majors. He was ranked 31st on the 2014 SSBBRank. | ||
===Tier placement and history=== | |||
At the very beginning of ''Brawl'', Snake was seen as a mid-tier character due to his slower speed and laggy attacks. However, with the quick discoveries of multiple techniques as well as his very high and disjointed power, Snake skyrocketed to being a top tier. Snake was ranked 2nd on the tier list shortly after ''Brawl'''s release, right below {{SSBB|Meta Knight}}, although some believed that he was 1st instead; Snake was one of the most commonly used characters at tournaments, and it was not uncommon for the top-placing players to all use Snake. However, as Snake's vulnerability to [[juggling]] and [[gimp]]able recovery became exploited, and other characters' powerful abilities were discovered, Snake has fallen to 6th place. Despite this, he is still in the top tier and has been the second-most successful character in tournaments after Meta Knight, often allowing many players to believe he should be ranked higher, and above Marth. | |||
==Role in [[The Subspace Emissary]]== | ==Role in [[The Subspace Emissary]]== |