Ike: Difference between revisions

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|species = {{s|fireemblemwiki|Beorc}}
|species = {{s|fireemblemwiki|Beorc}}
|gender = Male
|gender = Male
|homeworld = {{s|fireemblemwiki|Gallia}}
|homeworld = {{s|fireemblemwiki|Gallia}} (birthplace)<br>{{s|fireemblemwiki|Crimea}} (surrogate home)
|artist = [[fireemblemwiki:Artists of the Fire Emblem series#Senri Kita|Senri Kita]]
|artist = [[fireemblemwiki:Artists of the Fire Emblem series#Senri Kita|Senri Kita]]
|englishactor = Jason Adkins (''Brawl''/''SSB4'')<br>Greg Chun (''Ultimate'')
|englishactor = Jason Adkins (''Brawl''/''SSB4'')<br>Greg Chun (''Ultimate'')
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In gameplay, Ike is a formidable all-rounder. In the tradition of all ''Fire Emblem'' protagonists, his death in battle causes an immediate Game Over, but his good statistical performance and high utility makes him a consistent front-line force nonetheless. He boasts high strength and speed, and good physical defense, but his big weakness is his resistance to magical attacks. Late in his games, he gains exclusive access to two powerful tools: [[Aether]], his unique master skill, and Ragnell, a {{s|fireemblemwiki|regalia}} {{s|fireemblemwiki|sword}}. In every attack he makes after acquiring it, Aether gives him a small chance to trigger an acrobatic two-hit sequence that combines the effects of two other mastery skills, {{iw|fireemblemwiki|Sol|skill}} and {{iw|fireemblemwiki|Luna|skill}}, that heals himself before bypassing his opponent's physical defense stat to deal more damage to them. Ragnell, meanwhile, allows him to fight both in close quarters and at a distance, attacking far-away enemies with a powerful shockwave; he is one of only three ''Fire Emblem'' main protagonists whose signature sword gives him this extra range, with the others being [[Roy]] and [[Byleth]].
In gameplay, Ike is a formidable all-rounder. In the tradition of all ''Fire Emblem'' protagonists, his death in battle causes an immediate Game Over, but his good statistical performance and high utility makes him a consistent front-line force nonetheless. He boasts high strength and speed, and good physical defense, but his big weakness is his resistance to magical attacks. Late in his games, he gains exclusive access to two powerful tools: [[Aether]], his unique master skill, and Ragnell, a {{s|fireemblemwiki|regalia}} {{s|fireemblemwiki|sword}}. In every attack he makes after acquiring it, Aether gives him a small chance to trigger an acrobatic two-hit sequence that combines the effects of two other mastery skills, {{iw|fireemblemwiki|Sol|skill}} and {{iw|fireemblemwiki|Luna|skill}}, that heals himself before bypassing his opponent's physical defense stat to deal more damage to them. Ragnell, meanwhile, allows him to fight both in close quarters and at a distance, attacking far-away enemies with a powerful shockwave; he is one of only three ''Fire Emblem'' main protagonists whose signature sword gives him this extra range, with the others being [[Roy]] and [[Byleth]].


Even before his ''Super Smash Bros.'' appearances, Ike was one of the most popular characters in the entire ''Fire Emblem'' series, especially outside of Japan. In 2017, he was voted the single most popular male character in the inaugural {{s|fireemblemwiki|Choose Your Legends}} popularity poll for ''{{s|fireemblemwiki|Fire Emblem Heroes}}'' (surpassed only by the top placers of the female bracket, [[Lyn]] and [[Lucina]]; if votes for multiple incarnations of the same character had been tallied together, as they were in later years, Ike would have placed 1st overall). ''{{s|fireemblemwiki|Fire Emblem Awakening}}'' features him as a bonus character, albeit unrelated to the main story, via SpotPass and DLC. ''Awakening'' also features the character {{s|fireemblemwiki|Priam}}, a distant descendant of Ike who bears both a striking resemblance to him and a heavily aged Ragnell. Later appearances include ''{{s|fireemblemwiki|Code Name: S.T.E.A.M.}}'', ''{{s|fireemblemwiki|Fire Emblem Fates}}'' and ''{{s|fireemblemwiki|Fire Emblem Echoes: Shadows of Valentia}}'', all via [[amiibo]]. Ike also makes frequent appearances in the smartphone game ''Fire Emblem Heroes'' and the ''{{s|fireemblemwiki|Fire Emblem Cipher}}'' card game. Finally, an emblem clone of himself appears in ''{{s|fireemblemwiki|Fire Emblem Engage}}''.
Even before his ''Super Smash Bros.'' appearances, Ike was one of the most popular characters in the entire ''Fire Emblem'' series, especially outside of Japan. In 2017, he was voted the single most popular male character in the inaugural {{s|fireemblemwiki|Choose Your Legends}} popularity poll for ''{{s|fireemblemwiki|Fire Emblem Heroes}}'' (surpassed only by the top placers of the female bracket, [[Lyn]] and [[Lucina]]; if votes for multiple incarnations of the same character had been tallied together, as they were in later years, Ike would have placed 1st overall). ''{{s|fireemblemwiki|Fire Emblem Awakening}}'' features him as a bonus character, albeit unrelated to the main story, via SpotPass and DLC. ''Awakening'' also features the character {{s|fireemblemwiki|Priam}}, a distant descendant of Ike who bears both a striking resemblance to him and a heavily aged Ragnell. Later appearances include ''{{s|fireemblemwiki|Code Name: S.T.E.A.M.}}'', ''{{s|fireemblemwiki|Fire Emblem Fates}}'' and ''{{s|fireemblemwiki|Fire Emblem Echoes: Shadows of Valentia}}'', all via [[amiibo]]. Ike also makes frequent appearances in the smartphone game ''Fire Emblem Heroes'' and the ''{{s|fireemblemwiki|Fire Emblem Cipher}}'' card game. Finally, Ike is set to appear in ''{{s|fireemblemwiki|Fire Emblem Engage}}'' as one of the game's numerous "Emblems" (protagonists from various other ''Fire Emblem'' games).


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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According to [[Masahiro Sakurai]], Ike was not intended to be on the roster early on. Rather, Sakurai devised a blank character template of a slow and very powerful swordsman, and wanted a new ''Fire Emblem'' character in ''Brawl''. When discussing the potential new ''Fire Emblem'' character with [[Intelligent Systems]], it was suggested he use Ike, owing to his status as the protagonist of the then-latest two games in the series. Upon this suggestion, Sakurai considered Ike, and saw him to be a perfect fit for the aforementioned character template, leading to his inclusion as the new playable ''Fire Emblem'' fighter.<ref>[https://web.archive.org/web/20120621110302/http://www.geocities.jp/bgrtype/gsl/words2/dairantosmabrax/smashbrothersx.html Great Fray Smash Brothers X 2008 blog post]</ref>
According to [[Masahiro Sakurai]], Ike was not intended to be on the roster early on. Rather, Sakurai devised a blank character template of a slow and very powerful swordsman, and wanted a new ''Fire Emblem'' character in ''Brawl''. When discussing the potential new ''Fire Emblem'' character with [[Intelligent Systems]], it was suggested he use Ike, owing to his status as the protagonist of the then-latest two games in the series. Upon this suggestion, Sakurai considered Ike, and saw him to be a perfect fit for the aforementioned character template, leading to his inclusion as the new playable ''Fire Emblem'' fighter.<ref>[https://web.archive.org/web/20120621110302/http://www.geocities.jp/bgrtype/gsl/words2/dairantosmabrax/smashbrothersx.html Great Fray Smash Brothers X 2008 blog post]</ref>


Thanks to the considerable size of his divinely blessed sword {{s|fireemblemwiki|Ragnell}}, the majority of Ike's attacks are among the longest ranged and most powerful in the game.<ref name=Dojo/> As a trade-off, however, most of his attacks are notorious for being among the slowest in the game in regard to both start-up and ending lag.<ref>[https://www.wired.com/2008/02/sakurai-talks-a/ Sakurai Talks About ''Smash Bros.'' Character Roster]</ref> Ike also possesses [[Aether]] as his up special move, which grants him [[armor]] at its beginning when he and Ragnell are separated and prior to his leap.<ref name=Dojo/> Unlike his fellow ''Fire Emblem'' fighter {{SSBB|Marth}}, Ike's moveset features a number of unarmed strikes (specifically punches, kicks, and a headbutt) alongside sword swings. On a related note, his [[neutral attack]] can [[jab cancel]] easily and reliably into various combos, or even KO outright.
Thanks to the considerable size of his blessed sword, {{s|fireemblemwiki|Ragnell}}, the majority of Ike's attacks are among the longest ranged and most powerful in the game.<ref name=Dojo/> As a trade-off, however, most of his attacks are notorious for being among the slowest in the game in regard to both start-up and ending lag.<ref>[https://www.wired.com/2008/02/sakurai-talks-a/ Sakurai Talks About ''Smash Bros.'' Character Roster]</ref> Ike also possesses [[Aether]] as his up special move, which grants him [[armor]] at its beginning when he and Ragnell are separated and prior to his leap.<ref name=Dojo/> Unlike his fellow ''Fire Emblem'' fighter {{SSBB|Marth}}, Ike's moveset features a number of unarmed strikes (specifically punches, kicks, and a headbutt) alongside sword swings. On a related note, his [[neutral attack]] can [[jab cancel]] easily and reliably into various combos, or even KO outright.


In addition to his extremely laggy attacks, Ike also possesses a poor recovery. Despite his appearance, Ike is also a heavyweight, which hinders his mobility and renders him very susceptible to combos. Lastly, Ike lacks a projectile to compliment Ragnell's range; by extension, this leaves him susceptible to camping because of his aforementioned mobility issues. Although Ike's weaknesses have resulted in him attaining a small playerbase, he has nevertheless managed to achieve respectable tournament results. As a result, Ike is ranked 23rd out of 38 on the current [[tier list]], placing him in the D tier and rendering him a mid-tier character.
In addition to his extremely laggy attacks, Ike also possesses a poor recovery. Despite his appearance, Ike is also a heavyweight, which hinders his mobility and renders him very susceptible to combos. Lastly, Ike lacks a projectile to compliment Ragnell's range; by extension, this leaves him susceptible to camping because of his aforementioned mobility issues. Although Ike's weaknesses have resulted in him attaining a small playerbase, he has nevertheless managed to achieve respectable tournament results. As a result, Ike is ranked 23rd out of 38 on the current [[tier list]]; this places him in the D tier, and posits him as a mid-tier character.
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However, Ike's power and range have been slightly toned down. Despite gaining a varied combo game, Ike's renowned [[jab cancel]] has been significantly worsened to the point of being extremely situational. Lastly, Ike's mobility is below-average at best in spite of its improvements, which results in him remaining susceptible to combos, rushdowns and [[camp]]ing.
However, Ike's power and range have been slightly toned down. Despite gaining a varied combo game, Ike's renowned [[jab cancel]] has been significantly worsened to the point of being extremely situational. Lastly, Ike's mobility is below-average at best in spite of its improvements, which results in him remaining susceptible to combos, rushdowns and [[camp]]ing.


Ultimately, Ike's buffs have somewhat improved his viability since ''Brawl'' and especially ''SSB4''{{'}}s early days. Although Ike currently has a small playerbase like in ''Brawl'', players such as {{Sm|Ryo}} have demonstrated that he remains a formidable character as long as his strengths are utilized to the fullest and his easily exploitable weaknesses are circumvented. To reflect this, his playerbase has achieved decent results at both regional and national level of tournament play, much like in ''Brawl''. As a result, Ike is ranked 40th out of 58 on the current tier list; this places him in the E tier, and reaffirms him as a mid-tier character.
Ultimately, Ike's buffs have somewhat improved his viability since ''Brawl'' and especially ''SSB4''{{'}}s early days. Although Ike currently has a small playerbase like in ''Brawl'', players such as {{Sm|Ryo}} have demonstrated that he remains a formidable character as long as his strengths are utilized to the fullest and his easily exploitable weaknesses are circumvented. To reflect this, his playerbase has achieved decent results at both regional and national level of tournament play, much like in ''Brawl''. As a result, Ike is ranked 40th out of 58 on the current tier list; this places him in the E tier, and posits him as a mid-tier character.
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{{Main|Ike (SSBU)}}
{{Main|Ike (SSBU)}}
[[File:Ike SSBU.png|thumb|right|200px|Ike (''Path of Radiance''), as he appears in ''Super Smash Bros. Ultimate''.]]
[[File:Ike SSBU.png|thumb|right|200px|Ike (''Path of Radiance''), as he appears in ''Super Smash Bros. Ultimate''.]]
Ike returns as a playable character in ''Super Smash Bros. Ultimate''. Unlike his previous appearances, Ike is now an [[unlockable character]], his ''Path of Radiance'' and ''Radiant Dawn'' designs are both available for selection,<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> and Greg Chun has become his English voice actor since succeeding Jason Adkins as of ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Both designs have unique voice clips, with some different phrases and the ''Radiant Dawn'' design having a deeper, rougher tone than the ''Path of Radiance'' design.
Ike returns as a playable character in ''Super Smash Bros. Ultimate''. Unlike his previous appearances, Ike is now an [[unlockable character]], his ''Path of Radiance'' and ''Radiant Dawn'' designs are both available for selection,<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> and Greg Chun has become his English voice actor since succeeding Jason Adkins as of ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Both designs have unique voice clips, with some different phrases and the ''Radiant Dawn'' design having a deeper, gruffer tone than the ''Path of Radiance'' design.


Ike's moveset has been subtly reworked to better resemble his ''Fire Emblem'' appearances, becoming more agile in exchange for a slight loss in power. Ike has been buffed, with his up air's greater range and speed improve its anti-air potential, Eruption generates further fire pillars when charged that increase its range, and neutral air has become somewhat infamous for its utility in neutral and starting combos.
Ike's moveset has been subtly reworked to better resemble his ''Fire Emblem'' appearances, in which several of his moves are slightly faster in exchange for a slight loss in power. Overall, Ike has been buffed; the most notable improvements consist of his new up aerial sporting much greater range, [[Eruption]] generating additional fiery pillars when sufficiently charged, [[Aether]]'s [[transcendent priority]] and much higher knockback making it into a risky yet rewarding KO option (especially from out of shield), and his neutral aerial's lower start-up lag, landing lag and damage output collectively making it somewhat infamous as both a neutral game option and combo starter.


This iteration is generally considered to be his best one in ''Smash'' yet, achieving arguably the best tournament results relative to his previous incarnations.
Ike's appearance in ''Ultimate'' has generally been considered his most successful appearance in the series to date, thanks to his playerbase achieving arguably his best tournament results relative to his appearances in ''Brawl'' and ''SSB4''.
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