Smasher:Kola: Difference between revisions

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Kola's Snake sets up [[Hand Grenade]]s and [[C4]] before quickly looking for a burst option with dash attack. His ability to seek out jumps is also shown in his Snake, which he uses neutral aerial and back aerial to stuff opponent's approaches. He also looks to poke with down tilt and to test opponent's reactions with forward tilt and grenade, similar to Cloud. Although Snake is considered to be a zoner, Kola is willing to approach and box with Snake's grounded options, making great use of grenades, tilts, and dash attacks to create openings for him to abuse.
Kola's Snake sets up [[Hand Grenade]]s and [[C4]] before quickly looking for a burst option with dash attack. His ability to seek out jumps is also shown in his Snake, which he uses neutral aerial and back aerial to stuff opponent's approaches. He also looks to poke with down tilt and to test opponent's reactions with forward tilt and grenade, similar to Cloud. Although Snake is considered to be a zoner, Kola is willing to approach and box with Snake's grounded options, making great use of grenades, tilts, and dash attacks to create openings for him to abuse.
Kola is also well-known for his ability to "channel his anger", especially when dealt against an unfavorable or frustrating matchup. While most other players would falter or play worse when tilted, Kola tends to play even better, quickening the pace of the game and having an even stronger advantage state. This has led to him being able to take wins in situations or matchups he was not expected to. However, Kola is also often prone to [[Self-destruct|self-destructing]] when in this state, sometimes costing him the game.


==Tournament placings==
==Tournament placings==
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