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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Peach back throw hurtbox and hitbox visualization |- |File:PeachBThro...) |
Derekblue1 (talk | contribs) (→Overview: edited overview) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PeachBThrowSSBU.gif|thumb|350px|Hitbox visualization showing Peach's back throw.]] | |||
==Overview== | ==Overview== | ||
<onlyinclude>Also known as '''Iron Hip''' ({{ja|アイアンヒップ|Aian Hippu}}), {{{1|Peach}}} places the opponent behind her and bumps them away with her rear. {{{2|Toad}}} is present, mimicking {{{1|Peach}}}'s rear thrust, but he does not contribute any damage. the first hit deals 2% and the throw deals 9%. {{{1|Peach}}}'s strongest throw, and the only one that can KO above 130%. Like forward throw, {{{1|Peach}}} can use this to throw her opponent off-stage if she is facing away from the edge of the stage.</onlyinclude> | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{nerf|Back throw has less knockback scaling (95 → 88), no longer KOing at reasonable percents.}} | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=70 | |angle=70 | ||
|af=4 | |||
|bk=10 | |bk=10 | ||
|ks=200 | |ks=200 | ||
Line 44: | Line 44: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 60: | Line 73: | ||
!Throw Release | !Throw Release | ||
|22 | |22 | ||
|- | |||
!Turnaround | |||
|45 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |50 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 68: | Line 84: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=28|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=22}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Invincible|c=22}}{{FrameStrip|t=Vulnerable|c=22|e=VulnerableStateS}}{{FrameStrip|t=Vulnerable|c=20|s=VulnerableStateE}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y|state=y}} | ||
{{MvSubNavPeach|g=SSBU}} | {{MvSubNavPeach|g=SSBU}} |
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