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{{Infobox Event | {{Infobox Event | ||
|number = 1 | |number = 1 | ||
|image = [[File:E01-troubleking.png| | |image = [[File:E01-troubleking.png|250px]] | ||
|name = Trouble King | |name = Trouble King | ||
|description = Fight Bowser in a classic Mushroom Kingdom clash! | |description = Fight Bowser in a classic Mushroom Kingdom clash! | ||
|character = {{SSBM|Mario}} (2 | |character = {{SSBM|Mario}} (2 stocks) | ||
|enemies = {{SSBM|Bowser}} ( | |enemies = {{SSBM|Bowser}} ({{rollover|2 stocks|level 1, gives 0.80x knockback, takes 1.50x knockback|y}}) | ||
|stage = | |stage = {{SSBM|Battlefield}} | ||
|availability = [[Starter]] | |availability = [[Starter]] | ||
|music = ''Multi-Man Melee 2'' | |music = ''{{MeleeMusic|Multi-Man Melee 2}}'' | ||
}} | }} | ||
'''Trouble King''' is the 1st [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. | |||
The player controls Mario, who must win a 2 [[stock]] match against a [[CPU]] Bowser on the {{SSBM|Battlefield}} stage. The event match features no time limit. Bowser is heavily [[handicap]]ped and his [[artificial intelligence]] is set to Level 1. | |||
When the match starts, Mario spawns at the center of the main platform, while Bowser spawns on the top soft platform. | |||
This event has | ==Names in other languages== | ||
{{langtable | |||
|ja={{ja|迷惑大王|Meiwakudaiō}} | |||
|jaM=Annoying King | |||
|fr=Roi de l'embrouille 1 | |||
|frM=Problem king 1 | |||
|de=Die Wurzel allen Übels | |||
|deM=The Source of All Evil | |||
|es=Un problema muy gordo | |||
|esM=A very fat problem | |||
|it=Re di Mushroom Kingdom | |||
|itM=King of the Mushroom Kingdom}} | |||
==Trivia== | |||
*This event match has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]]. | |||
*The music track that plays in this match, "Multi-Man Melee 2", is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends of the mode. | |||
{{Event Melee}} | {{Event Melee}} | ||
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