Pocket: Difference between revisions

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***Objects that recover health are represented as a red apple.{{ref|g}}
***Objects that recover health are represented as a red apple.{{ref|g}}
***Objects without any special effects are represented by a yellow, jagged "comic-bubble" shape.{{ref|f}}
***Objects without any special effects are represented by a yellow, jagged "comic-bubble" shape.{{ref|f}}
***[[Rush Coil]], [[Poison Breath]], [[Eiha|Eiha/Eigaon]], and [[Pitfall]]s all have unique icons, represented as a bitten leaf, three purple bubbles, dark-red swirl patches, and the Pitfall itself, respectively. The bitten leaf is a reference to how furniture is commonly portrayed in Animal Crossing menus.
***[[Rush Coil]], [[Poison Breath]], [[Eiha/Eigaon]], and [[Pitfall]]s all have unique icons, represented as a bitten leaf, three purple bubbles, dark-red swirl patches, and the Pitfall itself, respectively. The bitten leaf is a reference to how furniture is commonly portrayed in ''Animal Crossing'' menus.
**Generic foods are the only items that are represented by icons.
**Generic foods are the only items that are represented by icons.
*If the [[Shadow]] [[Assist Trophy]] freezes Villager or Isabelle while Pocket is active, the pocketing hitbox remains active while frozen, being able to pocket objects and leave both [[intangible]] until unfrozen.
*If the [[Shadow]] [[Assist Trophy]] freezes Villager or Isabelle while Pocket is active, the pocketing hitbox remains active while frozen, being able to pocket objects and leave both [[intangible]] until unfrozen.