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m (Undid edit by Yousei0718: Redundant. Only list artwork if the game differs) Tag: Undo |
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|{{SSBUMusicLink|Minecraft|Clockwork Crafter}} | |{{SSBUMusicLink|Minecraft|Clockwork Crafter}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Steve's seventh costume is based on the Zombie, | *Steve's seventh costume is based on the Zombie, an undead ''Minecraft'' enemy who often appears in groups. | ||
*The stage's nighttime cycle references how the Zombies appear as enemies during the nighttime in ''Minecraft''. | *The stage's nighttime cycle references how the Zombies appear as enemies during the nighttime cycle in ''Minecraft''. | ||
*The | *The first battle condition references how the Zombies feature low speed but can occasionally wear armor to reduce any damage from the player. | ||
*The Zombie starts off with 20 HP, referencing the Zombie's 20 health points in ''Minecraft''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Weakness ability references the Zombies' vulnerability to sunlight, where they will catch fire and disintegrate. | *This spirit's Fire Weakness ability references the Zombies' vulnerability to sunlight, where they will catch fire and disintegrate. | ||
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|rowspan="2"|{{SSBUMusicLink|Minecraft|Toys on a Tear}} | |rowspan="2"|{{SSBUMusicLink|Minecraft|Toys on a Tear}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The yellow Mr. Game & Watch/Mii Brawler's costume represents the Creeper, a green | *The yellow Mr. Game & Watch/Mii Brawler's costume represents the Creeper, a ''Minecraft'' enemy with a green color scheme who often appears in groups. | ||
*The Bomber item references the Creeper's ability to explode, which will inflict massive damage to the player and damage the structures in ''Minecraft''. | |||
*The Bomber item, when used, will make the player stop in place momentarily while the Bomber flashes and explodes, referencing the Creeper's ability to self-destruct where they will stop in place, flash, and then explode. | *The Bomber item, when used, will make the player stop in place momentarily while the Bomber flashes and explodes, referencing the Creeper's ability to self-destruct where they will stop in place, flash, and then explode. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Minecraft|Clockwork Crafter}} | |{{SSBUMusicLink|Minecraft|Clockwork Crafter}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Link represents the Skeleton, a | *The white Link represents the Skeleton, a humanoid ''Minecraft'' enemy with a white color scheme who often appears in groups. | ||
*The stage's nighttime cycle references how the Skeletons appear as enemies during the nighttime in ''Minecraft''. | *The stage's nighttime cycle references how the Skeletons appear as enemies during the nighttime cycle in ''Minecraft''. | ||
*Link's favored [[Bow and Arrows]] and his [[Ancient Bow and Arrow]] Final Smash reference the Skeletons' ability to attack the player by shooting arrows from its bow. | *Link's favored [[Bow and Arrows]] and his [[Ancient Bow and Arrow]] Final Smash reference the Skeletons' ability to attack the player by shooting arrows from its bow. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Minecraft|Halland / Dalarna}} | |{{SSBUMusicLink|Minecraft|Halland / Dalarna}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Kirby represents the Slime, a | *The green Giant Kirby represents the big Slime, a blob-like ''Minecraft'' enemy with a green color scheme. | ||
*The green Kirby Team's three fighters represents the medium Slimes, the medium-sized version of the big Slimes that are split into three smaller chunks. | |||
*The green Tiny Kirby Team's six fighters represent the small Slimes, the smaller-sized version of the medium Slimes that are split into six smaller chunks. | |||
*Kirby's favored neutral air attack references the Slime's ability to jump and attack the player in midair. | *Kirby's favored neutral air attack references the Slime's ability to jump and attack the player in midair. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references the Slime's green color scheme. | *This spirit's Grab type references the Slime's green color scheme. | ||
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|{{SSBUMusicLink|Minecraft|Glide}} | |{{SSBUMusicLink|Minecraft|Glide}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Steve's eighth costume is based on the Enderman, | *Steve's eighth costume is based on the Enderman, a dark slender enemy in ''Minecraft'' who often appears in groups. | ||
*The stage's nighttime cycle references how the | *The stage's nighttime cycle references how the Enderman appear as enemies during the nighttime cycle in ''Minecraft''. | ||
*The music track | *The music track represents the musical theme of the Glide minigame, where the [[Elytra]] can be obtained in the End, a dark void dimension which features Endermen as enemies. | ||
*The POW Block item, | *The POW Block item references the Enderman's ability to steal blocks by picking them up and carrying them away, often setting them down somewhere. | ||
*The Move Speed ↑ rule and the Abra Poké Ball Pokémon's {{iw|bulbapedia|Teleport}} ability reference the Enderman's ability to increase their speed when hostile towards the player and teleport. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references the Enderman's dark color scheme and semi-neutral nature in ''Minecraft'' as they do not attack without provocation. | *This spirit's Neutral type references the Enderman's dark color scheme and semi-neutral nature in ''Minecraft'' as they do not attack without provocation. | ||
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|{{SSBUMusicLink|Minecraft|Earth}} | |{{SSBUMusicLink|Minecraft|Earth}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant R.O.B. represents the Iron Golem, a giant, metallic, autonomous character. | *The Giant R.O.B. represents the Iron Golem, a giant, metallic, autonomous character with a monochromatic color scheme. | ||
*The smaller-than-normal Steve and Alex minions represent the Villagers, | *The smaller-than-normal Steve and Alex minions represent the Villagers, which reflects the size difference between the Villagers and the Iron Golem. | ||
*The stage' | *The stage represents the ''Minecraft'' villages where the Villagers often appear during the daytime, who appear as background characters. | ||
*The Cucco item represent the chickens featured in ''Minecraft''. | *The Cucco item represent the chickens featured in ''Minecraft'', which are often found in the grass biomes. | ||
*R.O.B's favored grab and throws and the | *R.O.B's favored grab and throws and the battle conditions reference the Iron Golem's high knockback resistance and ability to throw hostile mobs when they attack the Villagers. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type and Strong Throw ability further reference the Iron Golem's ability to grab and throw the hostile mobs when they attack the Villagers. | *This spirit's Grab type and Strong Throw ability further reference the Iron Golem's ability to grab and throw the hostile mobs when they attack the Villagers. | ||
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*The Giant Metal Jigglypuff represents the Ghast, a giant, monochromatic enemy who can float and attack in midair. | *The Giant Metal Jigglypuff represents the Ghast, a giant, monochromatic enemy who can float and attack in midair. | ||
*The stage and Lava Floor hazard represent the Nether, a cavernous dimension filled with fire and lava, which features the Ghasts as enemies. | *The stage and Lava Floor hazard represent the Nether, a cavernous dimension filled with fire and lava, which features the Ghasts as enemies. | ||
*The Andross Assist Trophy enemy references how the Ghast is a floating face-like apparition with a monochromatic polygonal design which can attack the player by shooting projectiles from its mouth. | *The Andross Assist Trophy enemy references how the Ghast is a floating face-like apparition with a monochromatic polygonal design, which can attack the player by shooting projectiles from its mouth. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Attack ↑ ability further references the Ghast's ability to attack the player while floating in midair. | *This spirit's Air Attack ↑ ability further references the Ghast's ability to attack the player while floating in midair. | ||
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|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}} | |rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The | *The Alex/Mii Brawler represents the Piglin, a humanoid pig enemy in ''Minecraft'' who often appear in groups, with the two smaller-than-normal fighters representing the baby Piglins. | ||
*The Gold Alex/Mii Brawler starting off with a Killing Edge references how the Piglins can be encountered while equipped with golden armor and weapons, including swords. | |||
*The Mii Brawler's Pig costume, with DLC, references the unused [https://minecraft.gamepedia.com/File:Pigman.png Pigmen] mobs that were prototype versions of Piglins. | *The Mii Brawler's Pig costume, with DLC, references the unused [https://minecraft.gamepedia.com/File:Pigman.png Pigmen] mobs that were prototype versions of Piglins. | ||
*The stage | *The stage and music track represent the Crimson Forest, a crimson cavernous forest-like biome in the Nether which feature Piglins as enemies. | ||
*The second battle condition references how Piglins spawn in groups and attack the player if they attack a Piglin. | *The second battle condition references how Piglins spawn in groups and attack the player if they attack a Piglin. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Minecraft|The Arch-Illager}} | |{{SSBUMusicLink|Minecraft|The Arch-Illager}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The larger-than-normal blue Ridley represents the Ender Dragon, a gigantic dragon boss with a dark color scheme. | ||
*The smaller-than-normal Enderman minions represent the Endermen, | *The smaller-than-normal Enderman minions represent the Endermen, which reflects the size difference between the Endermen and the Ender Dragon. | ||
*The stage's background represents the End, a dark void dimension in ''Minecraft'' which features the Ender Dragon and the Enderman as enemies | *The stage's background represents the End, a dark void dimension in ''Minecraft'' which features the Ender Dragon and the Enderman as enemies. | ||
*The music track | *The stage represents the End spikes, a series of large, obsidian pillars inhabited by the Ender Dragon in the End which serves as the location of the Ender Dragon's boss battle. | ||
*The music track represents the musical theme of the Arch-Illager, a ''Minecraft Dungeons'' antagonist who shares the same status as a ''Minecraft'' boss with the Ender Dragon. | |||
*The Health Recovery rule references the Ender Dragon's ability to frequently regain its health by using the end crystal on each End spike. | *The Health Recovery rule references the Ender Dragon's ability to frequently regain its health by using the end crystal on each End spike. | ||
*Ridley starts off with 200 HP, referencing the Ender Dragon's 200 health points in ''Minecraft''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references the Ender Dragon's dark color scheme in ''Minecraft''. | *This spirit's Neutral type references the Ender Dragon's dark color scheme in ''Minecraft''. |
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