TNT: Difference between revisions

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TNT is also seen in [[House of Boom]], where it is ignited through Creeper explosions, destroying the structure and damaging the opponent.
TNT is also seen in [[House of Boom]], where it is ignited through Creeper explosions, destroying the structure and damaging the opponent.


==Redstone techniques==
==Redstone Techniques==
==Redstone Walking==
The state in which Steve is placing redstone allows for numerous [[advanced technique]]s to be carried out. In this state, Steve has no collision with opponents and entities such as Anvil, allowing him to walk through them. Furthermore, if Steve redstone walks into an anvil and cancels the placement of redstone while walking outwards, he is able to gain a significant horizontal burst, allowing him to rapidly approach opponents.  
The state in which Steve is placing redstone allows for numerous [[advanced technique]]s to be carried out. In this state, Steve has no collision with opponents and entities such as Anvil, allowing him to walk through them. Furthermore, if Steve redstone walks into an anvil and cancels the placement of redstone while walking outwards, he is able to gain a significant horizontal burst, allowing him to rapidly approach opponents.  


==Redstone Jumpsquat Cancel==
Furthermore, if Steve jumps out of a redstone walk, he is able to bypass his usual jumpsquat and will airborne on frame 1, effectively giving him a frame 1 jump compared to the standard three frames.  
Furthermore, if Steve jumps out of a redstone walk, he is able to bypass his usual jumpsquat and will airborne on frame 1, effectively giving him a frame 1 jump compared to the standard three frames.  


==Redstone Footstool==
Finally, for an unknown reason, Steve is given a buffered footstool if he jumps out of redstone walk, meaning he will automatically footstool any nearby opponents. This means that redstone walk gives him access to a frame 1 footstool due to the buffered footstool and frame 1 jump. This is significantly faster than the rest of the cast, who (if timed perfectly) can achieve a 4-frame footstool.
Finally, for an unknown reason, Steve is given a buffered footstool if he jumps out of redstone walk, meaning he will automatically footstool any nearby opponents. This means that redstone walk gives him access to a frame 1 footstool due to the buffered footstool and frame 1 jump. This is significantly faster than the rest of the cast, who (if timed perfectly) can achieve a 4-frame footstool.


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