16,920
edits
m (→Trivia) |
(→Trivia: Actually, no wait, this isn't relevant to Smash nor is it really needed, so I don't know why I even fixed it.) |
||
Line 221: | Line 221: | ||
*In ''Melee'', {{SSBM|Mr. Game & Watch}}'s model can be seen in 3D when turning around with a Hammer. This doesn't happen in ''Brawl'', ''Smash 4'' or ''[[Super Smash Bros. Ultimate]]''. | *In ''Melee'', {{SSBM|Mr. Game & Watch}}'s model can be seen in 3D when turning around with a Hammer. This doesn't happen in ''Brawl'', ''Smash 4'' or ''[[Super Smash Bros. Ultimate]]''. | ||
*In ''Smash 4'', if {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play]. | *In ''Smash 4'', if {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play]. | ||
*In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''. In ''Ultimate'', the Hammer's theme is a direct rip from the arcade version of ''Donkey Kong''. This and the changes to [[75m]] in ''Ultimate'' may be related to Nintendo finally settling [[mariowiki:List of Mario-related controversies#Ikegami Tsushinki|a legal dispute that dated back to 1983]] | *In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''. In ''Ultimate'', the Hammer's theme is a direct rip from the arcade version of ''Donkey Kong''. This and the changes to [[75m]] in ''Ultimate'' may be related to Nintendo finally settling [[mariowiki:List of Mario-related controversies#Ikegami Tsushinki|a legal dispute that dated back to 1983]]. | ||
**Also in ''Ultimate'', when the Hammer connects a hit, the corresponding visual effect and sound cue from the original arcade version of ''Donkey Kong'' are displayed. | **Also in ''Ultimate'', when the Hammer connects a hit, the corresponding visual effect and sound cue from the original arcade version of ''Donkey Kong'' are displayed. | ||
*The Hammer is one of three items that will change the music being played on the stage temporarily, the other two being the [[Golden Hammer]] and the [[Super Star]]. Incidentally, all three come from ''Mario'' and its sub-universes. | *The Hammer is one of three items that will change the music being played on the stage temporarily, the other two being the [[Golden Hammer]] and the [[Super Star]]. Incidentally, all three come from ''Mario'' and its sub-universes. |
edits