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==Overview== | ==Overview== | ||
{{SSBU|Hero}} does a shield bash. He gains 4 MP on hit, and 4.76 MP on shield. It will transition to the [[Hero (SSBU)/Forward tilt/Hit 2|second hit]] from frame | {{SSBU|Hero}} does a shield bash. He gains 4 MP on hit, and 4.76 MP on shield. It will transition to the [[Hero (SSBU)/Forward tilt/Hit 2|second hit]] from frame 18 onwards. | ||
Forward tilt Hit 1 is very well defended. His left arm is [[invincible]] during the attack, and his head for a single frame. It also cannot [[rebound]], meaning that the attack will absolutely go through unless Hero is hit from above or behind. However, it's -21 on shield and isn't the best in being continued, so its safety leaves much to be desired. | Forward tilt Hit 1 is very well defended. His left arm is [[invincible]] during the attack, and his head for a single frame. It also cannot [[rebound]], meaning that the attack will absolutely go through unless Hero is hit from above or behind. However, it's -21 on shield and isn't the best in being continued, so its safety leaves much to be desired. | ||
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==Hitboxes== | ==Hitboxes== | ||
The scripts only specify hitstun modifiers for the ID 1 and 3 hitboxes, but they apply to all hitboxes [[Hitstun#List of moves with hitstun modifiers|due to a glitch]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=35 | |fkv=35 | ||
|setweight=t | |||
|r=4.5 | |r=4.5 | ||
|bn=shield | |bn=shield | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=30 | |fkv=30 | ||
|setweight=t | |||
|r=4.5 | |r=4.5 | ||
|bn=shield | |bn=shield | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=50 | |fkv=50 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=35 | |angle=35 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=40 | |fkv=40 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
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|9-11 | |9-11 | ||
|- | |- | ||
! | !Continuability window | ||
| | |18-36 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
!Hitboxes {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=6|e=LagContinuableS}}{{FrameStrip|t=Lag|c=19|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=12}} | |||
|- | |||
!Head and left leg {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Invincible|c=1}}{{FrameStrip|t=Vulnerable|c=39}} | |||
|- | |- | ||
!Left arm {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Invincible|c=3}}{{FrameStrip|t=Vulnerable|c=37}} | |||
|- | |- | ||
!Continuability {{FrameStrip|t=Blank|c=17}}{{FrameStrip|t=Continuable|c=19}}{{FrameStrip|t=Blank|c=12}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y|vulnerable=y|invincible=y}} | ||
{{MvSubNavHero|g=SSBU}} | {{MvSubNavHero|g=SSBU}} | ||
[[Category:Hero (SSBU)]] | [[Category:Hero (SSBU)]] | ||
[[Category:Forward tilts (SSBU)]] | [[Category:Forward tilts (SSBU)]] |