Sonic (SSBU)/Up aerial: Difference between revisions

no edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 71: Line 71:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 82: Line 82:
|bn=top
|bn=top
|ypos=20.0
|ypos=20.0
|ff=1.2
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 96: Line 97:
|bn=top
|bn=top
|ypos=15.0
|ypos=15.0
|ff=1.2
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 110: Line 112:
|bn=top
|bn=top
|ypos=10.0
|ypos=10.0
|ff=1.2
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 124: Line 127:
|bn=top
|bn=top
|ypos=10.0 to 8.0
|ypos=10.0 to 8.0
|ff=1.2
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 151: Line 155:
!Animation length
!Animation length
|54
|54
|-
|}
|}


Line 166: Line 169:
|-
|-
!Animation length
!Animation length
|30
|21
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=17}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=8}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}


==Trivia==
==Trivia==
The late auto-cancel window is listed to start on frame 11 but as it is listed after the command to remove the second hit's hitboxes in the move's script, it does not auto-cancel until frame 16. This was carried over from the previous two games.
*The immediate auto-canceling of this move is a coding error caused by the wrong type of timing function being used. In the move's scripts, the second hit is deleted on frame 16, then a timer with a count of 11 is placed in the next line for the auto-cancel window. However, this is an ''asynchronous'' timer, which enables the auto-cancel ''on'' frame 11, rather than a ''synchronous'' timer, which would enable it 11 frames ''after'' the hitboxes are deleted (on frame 27). As a result, the auto-cancel is instead enabled on frame 16, as the line is still read after the timer for deleting the hitboxes.
**This was also the case for the move [[Sonic (SSBB)/Up aerial|in ''Brawl'']] [[Sonic (SSB4)/Up aerial|and ''Smash 4'']].
 
{{MvSubNavSonic|g=SSBU}}
{{MvSubNavSonic|g=SSBU}}
[[Category:Sonic (SSBU)]]
[[Category:Sonic (SSBU)]]
[[Category:Up aerials (SSBU)]]
[[Category:Up aerials (SSBU)]]