Sonic (SSBU)/Up aerial: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage={{ShortHopDmgSSBU|3.0}}
|angle=110
|angle=110
|bk=0
|bk=0
Line 20: Line 20:
|r=3.0
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.0
|ypos=7.0
|zpos=3.0
|zpos=3.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
Line 31: Line 28:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=3.0%
|damage={{ShortHopDmgSSBU|3.0}}
|angle=110
|angle=110
|bk=0
|bk=0
Line 38: Line 35:
|r=3.0
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.0
|ypos=7.0
|zpos=-3.0
|zpos=-3.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
Line 49: Line 43:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=3.0%
|damage={{ShortHopDmgSSBU|3.0}}
|angle=123
|angle=123
|bk=0
|bk=0
Line 56: Line 50:
|r=4.0
|r=4.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.0
|ypos=7.0
|zpos=7.0
|zpos=7.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
Line 67: Line 58:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=3.0%
|damage={{ShortHopDmgSSBU|3.0}}
|angle=123
|angle=123
|bk=0
|bk=0
Line 74: Line 65:
|r=4.0
|r=4.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.0
|ypos=7.0
|zpos=-7.0
|zpos=-7.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=8.0%
|damage={{ShortHopDmgSSBU|8.0}}
|angle=91
|angle=91
|bk=66
|bk=66
Line 93: Line 81:
|r=7.0
|r=7.0
|bn=top
|bn=top
|xpos=0.0
|ypos=20.0
|ypos=20.0
|zpos=0.0
|ff=1.2
|ff=1.2
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
Line 104: Line 89:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=8.0%
|damage={{ShortHopDmgSSBU|8.0}}
|angle=91
|angle=91
|bk=66
|bk=66
Line 111: Line 96:
|r=6.0
|r=6.0
|bn=top
|bn=top
|xpos=0.0
|ypos=15.0
|ypos=15.0
|zpos=0.0
|ff=1.2
|ff=1.2
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
Line 122: Line 104:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=8.0%
|damage={{ShortHopDmgSSBU|8.0}}
|angle=91
|angle=91
|bk=66
|bk=66
Line 129: Line 111:
|r=4.5
|r=4.5
|bn=top
|bn=top
|xpos=0.0
|ypos=10.0
|ypos=10.0
|zpos=0.0
|ff=1.2
|ff=1.2
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
Line 140: Line 119:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=8.0%
|damage={{ShortHopDmgSSBU|8.0}}
|angle=91
|angle=91
|bk=66
|bk=66
Line 147: Line 126:
|r=4.8
|r=4.8
|bn=top
|bn=top
|xpos=0.0
|ypos=10.0 to 8.0
|ypos=10.0 to 8.0
|zpos=0.0
|ff=1.2
|ff=1.2
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
Line 179: Line 155:
!Animation length
!Animation length
|54
|54
|-
|}
|}


Line 194: Line 169:
|-
|-
!Animation length
!Animation length
|30
|21
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=17}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=8}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}


==Trivia==
==Trivia==
The late auto-cancel window is listed to start on frame 11 but as it is listed after the command to remove the second hit's hitboxes in the move's script, it does not auto-cancel until frame 16. This was carried over from the previous two games.
*The immediate auto-canceling of this move is a coding error caused by the wrong type of timing function being used. In the move's scripts, the second hit is deleted on frame 16, then a timer with a count of 11 is placed in the next line for the auto-cancel window. However, this is an ''asynchronous'' timer, which enables the auto-cancel ''on'' frame 11, rather than a ''synchronous'' timer, which would enable it 11 frames ''after'' the hitboxes are deleted (on frame 27). As a result, the auto-cancel is instead enabled on frame 16, as the line is still read after the timer for deleting the hitboxes.
**This was also the case for the move [[Sonic (SSBB)/Up aerial|in ''Brawl'']] [[Sonic (SSB4)/Up aerial|and ''Smash 4'']].
 
{{MvSubNavSonic|g=SSBU}}
{{MvSubNavSonic|g=SSBU}}
[[Category:Sonic (SSBU)]]
[[Category:Sonic (SSBU)]]
[[Category:Up aerials (SSBU)]]
[[Category:Up aerials (SSBU)]]