Lucas (SSBU)/Up smash: Difference between revisions

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(New Page: {{ArticleIcons|ssbu=y}} thumb|300px|Hitbox visualization showing Lucas's up smash. ==Overview== ==Hitboxes== {{UltimateHitboxTableHeader}} {{HitboxTableTit...)
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:LucasUSmashSSBU.gif|thumb|300px|Hitbox visualization showing Lucas's up smash.]]
[[File:LucasUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Lucas's up smash.]]


==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
*{{buff|Up smash has more invulnerability during startup (frames 1-4 → 1-7).}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Launcher hit|24}}
{{HitboxTableTitle|Hit 1|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=110
|angle=110
|bk=0
|bk=0
|ks=110
|ks=90
|fkv=90
|fkv=110
|r=6.0
|r=6.0
|bn=top
|bn=top
Line 28: Line 32:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=110
|angle=110
|bk=0
|bk=0
|ks=110
|ks=90
|fkv=90
|fkv=110
|r=6.0
|r=6.0
|bn=top
|bn=top
Line 46: Line 50:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Earliest hit|24}}
{{HitboxTableTitle|Hit 2, earliest|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=21.0%
|damage={{ChargedSmashDmgSSBU|21.0}}
|angle=95
|angle=95
|bk=48
|bk=48
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|slvl=H
|slvl=H
}}
}}
{{HitboxTableTitle|Early hit|24}}
{{HitboxTableTitle|Hit 2, early|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=20.0%
|damage={{ChargedSmashDmgSSBU|20.0}}
|angle=95
|angle=95
|bk=42
|bk=42
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|slvl=H
|slvl=H
}}
}}
{{HitboxTableTitle|Mid hit|24}}
{{HitboxTableTitle|Hit 2, mid|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=18.0%
|damage={{ChargedSmashDmgSSBU|18.0}}
|angle=95
|angle=95
|bk=37
|bk=37
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|slvl=H
|slvl=H
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Hit 2, late|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=16.0%
|damage={{ChargedSmashDmgSSBU|16.0}}
|angle=95
|angle=95
|bk=37
|bk=32
|ks=77
|ks=77
|fkv=0
|fkv=0
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Later hit|24}}
{{HitboxTableTitle|Hit 2, later|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=14.0%
|damage={{ChargedSmashDmgSSBU|14.0}}
|angle=95
|angle=95
|bk=27
|bk=27
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|g=f
|g=f
}}
}}
{{HitboxTableTitle|Latest hit|24}}
{{HitboxTableTitle|Hit 2, latest|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=14.0%
|damage={{ChargedSmashDmgSSBU|14.0}}
|angle=95
|angle=95
|bk=22
|bk=22
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}}
}}
|}
|}
==Timing==
==Timing==
The invincibility is not active during the move's charge.
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
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|1-7
|1-7
|-
|-
!intangibility (head and arms)
!Head and arms intangible
|15-29
|15-29
|-
|-
!Launcher hit
!Hit 1
|28
|28
|-
|-
!Earliest hit
!Hit 2, earliest
|30-32
|30-32
|-
|-
!Early hit
!Hit 2, early
|33-37
|33-37
|-
|-
!Mid hit
!Hit 2, mid
|38-42
|38-42
|-
|-
!Late hit
!Hit 2, late
|43-47
|43-47
|-
|-
!Later hit
!Hit 2, later
|48-52
|48-52
|-
|-
!Latest hit
!Hit 2, latest
|53-54
|53-54
|-
|-
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=23|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=7}}
!Hitboxes {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=23|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=7}}
|-
!Head and arms {{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=7}}{{FrameStrip|t=Intangible|c=15}}{{FrameStrip|t=Vulnerable|c=76}}
|-
|-
{{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=7}}{{FrameStrip|t=Intangible|c=15}}{{FrameStrip|t=Vulnerable|c=76}}
!Full body {{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=22}}{{FrameStrip|t=Vulnerable|c=76}}
{{FrameStripEnd}}
{{FrameStripEnd}}