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'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | ||
*{{buff|Forward tilt's sweetspot has more base knockback (45 (unangled), 35 (angled up/down) → 55) and its hitbox is bigger during the first 2 active frames (4.7u → 5.6u).}} | *{{buff|Forward tilt's sweetspot has more base knockback (45 (unangled), 35 (angled up/down) → 55) and its hitbox is bigger during the first 2 active frames (4.7u → 5.6u).}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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|fkv=0 | |fkv=0 | ||
|r=5.6 | |r=5.6 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
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|fkv=0 | |fkv=0 | ||
|r=5.6 | |r=5.6 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
{{ | {{HitboxTableRowNote|The late hit for all angles reduces the ID 1 hitbox's radius to 4.7.|42}} | ||
| | |||
}} | |||
|} | |} | ||