Floow: Difference between revisions

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(→‎Names in other languages: All names taken from Smash Dojo's Trophy List.)
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==Appearance==
==Appearance==
When a Floow suddenly appears, it looks like a large, indefinite black cloud. After a brief time, it takes form as a slim, tall, humanoid shape made of separate gray rectangles, with two small red eyes. The rectangles get more distant as the Floow takes damage, thus widening its figure. Its trophy describes it as "a ghost patched with strips of darkness".
When a Floow suddenly appears, it looks like a large, indefinite black cloud. After a brief time, it takes form as a slim, tall, humanoid shape made of separate gray rectangles, with two small red eyes that get brighter when it attacks. The rectangles get more distant as the Floow takes damage, thus widening its figure. Its trophy describes it as "a ghost patched with strips of darkness".


==In the Subspace Emissary==
==In the Subspace Emissary==
A Floow's attack (some sort of scream or lament) is a multi-hit move that deals medium damage and decent knockback on the last hit. It is possible for multiple Floows to attack at alternate times to deal even more damage to the player, however the finishing hit from one typically launches the player out of the other's attack.
Floows move by simply floating around, similar to a [[Shaydas]], but more spastically and only when they are neither attacking nor regenerating health. Their only attack (some sort of scream or lament, which according to their [[Trophy]]'s description reveals "one part sadness, one part madness") is a multi-hit move that deals medium damage and decent knockback on the last hit. It is possible for multiple Floows to attack at alternate times to deal even more damage to the player, however the finishing hit from one typically launches the player out of the other's attack.


Floow's attack consists of six consecutive hits, followed by a stronger one that inflicts vertical knockback:
Floow's attack consists of six consecutive hits, followed by a stronger one that inflicts vertical knockback:
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*Intense: 8.5% per hit, 20% last, 71% combined.
*Intense: 8.5% per hit, 20% last, 71% combined.


A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing. The required time for a complete healing varies with the difficulty, from four seconds on Easy to less than two seconds on Intense. Sufficiently weakened Floows can be turned into a trophy with the use of a [[Trophy Stand]], but precise aiming and timing may be required as the Floows float around. Floows are also completely immune to [[absorb]]able attacks; such attacks will simply vanish on contact and not do anything.
A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing (as mentioned above). The required time for a complete healing varies with the difficulty, from four seconds on Easy to less than two seconds on Intense. Sufficiently weakened Floows can be turned into a trophy with the use of a [[Trophy Stand]], but precise aiming and timing may be required as the Floows float around. Floows are also completely immune to [[absorb]]able attacks; such attacks will simply vanish on contact and not do anything.


==Name origin==
==Name origin==
Its name is a corruption of the word "flow", which describes the way it moves.
The Floow's name is a corruption of the word "flow", which describes the way it moves. The Japanese name also comes from "flow".


==Damage taken==
==Damage taken==
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