Young Link (SSBU)/Up special: Difference between revisions

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'''{{GameIcon|ssbu}} {{SSBU|10.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|10.1.0}}'''
{{UpdateList (SSBU)/10.1.0|char=Young Link}}
{{UpdateList (SSBU)/10.1.0|char=Young Link}}
==Hitboxes==
==Hitboxes==
===Grounded===
===Grounded===
The hitboxes' damage can be multiplied by up to 1.6× depending on the move's charge, for a maximum of 20.8% total. More specifically, the damage multiplier is equal to <code>1 + 0.6 * (charge frames / 60)</code>.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Multihits|50}}
{{HitboxTableTitle|Multihits|50}}
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}}
}}
|}
|}
===Aerial===
===Aerial===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
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|bk=0
|bk=0
|ks=100
|ks=100
|fkv=75
|fkv=76
|r=6.0
|r=6.0
|bn=top
|bn=top
Line 174: Line 177:
{{HitboxTableTitle|Back hit 1|50}}
{{HitboxTableTitle|Back hit 1|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|damage=2.0%
|damage=2.0%
|angle=125
|angle=125
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{{HitboxTableTitle|Back hit 2|50}}
{{HitboxTableTitle|Back hit 2|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|damage=2.0%
|damage=2.0%
|angle=125
|angle=125
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{{HitboxTableTitle|Back hit 3|50}}
{{HitboxTableTitle|Back hit 3|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|damage=2.0%
|damage=2.0%
|angle=135
|angle=135
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{{HitboxTableTitle|Back hit 4|50}}
{{HitboxTableTitle|Back hit 4|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=0
|damage=2.0%
|damage=2.0%
|angle=146
|angle=146
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|bn=sword
|bn=sword
|xpos=5.0
|xpos=5.0
|ypos=2.5
|ypos=2.0
|zpos=0.0
|zpos=0.0
|ff=1.0
|ff=1.0
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|5-6
|5-6
|-
|-
!Hitboxes (Multihits, final hit)
!Multihits (from release)
|9-47, 49
|9-47 (4-42; rehit rate: 4)
|-
|-
!Hitboxes from release (multihits, final hit)
!Final hit (from release)
|4-42, 44
|49 (44)
|-
|-
!Interruptible (from release)
!Interruptible (from release)
|67
|70 (66)
|-
|-
!Animation length (from release)
!Animation length (from release)
|85
|90 (86)
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=39}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=19}}
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=39}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=21}}
{{FrameStripEnd}}
{{FrameStripEnd}}
===Aerial===
===Aerial===
The move enables ledge grabs from the front starting on frame 20, and from behind starting on frame 35. [[Jostling]] is also disabled during frames 26-51.
{|class="wikitable"
{|class="wikitable"
!Front hits 1-4
!Front hits 1-4
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{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing===
{|class="wikitable"
!Interruptible
|25
|-
!Animation length
|43
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=19}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
==Parameters==
===Grounded===
{|class="wikitable"
!Maximum charge time
|60 frames
|-
!Maximum charge damage multiplier
|1.6
|}
===Aerial===
The ending attributes apply on frame 66 of the move.
{|class="wikitable"
!Initial vertical speed
|2.4
|-
![[Gravity]] multiplier
|0.5
|-
!Additional [[air acceleration]]
|0.02 (rising)<br>0 (ending and helpless)
|-
![[Air speed]] multiplier
|0.7 (rising)<br>0.9 (helpless)
|-
!Air speed on ending
|0.8
|-
!Landing lag
|24 frames
|}


{{MvSubNavYoungLink|g=SSBU}}
{{MvSubNavYoungLink|g=SSBU}}
[[Category:Young Link (SSBU)]]
[[Category:Young Link (SSBU)]]
[[Category:Up special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]