Zelda (SSBU)/Up smash: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:ZeldaUSmashSSBU.gif|thumb|500px|Hitbox visualization showing Zelda's up smash.]]
[[File:ZeldaUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's up smash.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! {{rollover|Rehit rate|If not 0, hits again every X frames|y}}
{{HitboxTableTitle|Multihits (early)|50}}
{{HitboxTableTitle|Multihits (early)|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=90
|angle=90
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|rebound=f
|rebound=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=160
|angle=160
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|g=f
|g=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=100
|angle=100
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|a=f
|a=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=160
|angle=160
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|g=f
|g=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=4
|id=4
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=100
|angle=100
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|a=f
|a=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=5
|id=5
|rehit=4
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|angle=367
|angle=367
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|rebound=f
|rebound=f
}}
}}
|4
{{HitboxTableTitle|Multihits (late)|50}}
{{HitboxTableTitle|Multihits (late)|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=90
|angle=90
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|rebound=f
|rebound=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=160
|angle=160
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|g=f
|g=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=100
|angle=100
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|a=f
|a=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=160
|angle=160
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|g=f
|g=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=4
|id=4
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=100
|angle=100
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|a=f
|a=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=5
|id=5
|rehit=4
|damage={{ChargedSmashDmgSSBU|0.8}}
|damage={{ChargedSmashDmgSSBU|0.8}}
|angle=367
|angle=367
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|rebound=f
|rebound=f
}}
}}
|4
{{HitboxTableTitle|Final hit|50}}
{{HitboxTableTitle|Final hit|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=4
|damage={{ChargedSmashDmgSSBU|5.0}}
|damage={{ChargedSmashDmgSSBU|5.0}}
|angle=88
|angle=88
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|rebound=f
|rebound=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|rehit=4
|damage={{ChargedSmashDmgSSBU|5.0}}
|damage={{ChargedSmashDmgSSBU|5.0}}
|angle=88
|angle=88
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|rebound=f
|rebound=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=4
|damage={{ChargedSmashDmgSSBU|5.0}}
|damage={{ChargedSmashDmgSSBU|5.0}}
|angle=88
|angle=88
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|rebound=f
|rebound=f
}}
}}
|4
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=4
|damage={{ChargedSmashDmgSSBU|5.0}}
|damage={{ChargedSmashDmgSSBU|5.0}}
|angle=88
|angle=88
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|rebound=f
|rebound=f
}}
}}
|4
|}
|}


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|-
|-
!Multihits (early)
!Multihits (early)
|9-23
|9-23 (rehit rate: 4)
|-
|-
!Multihits (late)
!Multihits (late)
|25-32
|25-32 (rehit rate: 4)
|-
|-
!Final hit
!Final hit
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}
==Trivia==
*The final hit has a rehit rate of 4 like the multi-hits. However, as it only lasts one frame, it can still only hit once.


{{MvSubNavZelda|g=SSBU}}
{{MvSubNavZelda|g=SSBU}}
[[Category:Zelda (SSBU)]]
[[Category:Zelda (SSBU)]]
[[Category:Up smashes (SSBU)]]
[[Category:Up smashes (SSBU)]]