Pit (SSBU)/Neutral attack/Hit 2: Difference between revisions
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m (type rename: bow -> sacred) |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=28 | |bk=28 | ||
|ks=20 | |ks=20 | ||
Line 23: | Line 25: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=28 | |bk=28 | ||
|ks=20 | |ks=20 | ||
Line 41: | Line 45: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 52: | Line 58: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=8.0 | |ypos=8.0 | ||
|zpos=16. | |zpos=16.8 to 10.0 | ||
|ff=1.2 | |ff=1.2 | ||
|type=Sacred | |type=Sacred | ||
Line 58: | Line 64: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=S | |slvl=S | ||
|hitbits=Fighter only | |||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 70: | Line 79: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=8.0 | |ypos=8.0 | ||
|zpos=16. | |zpos=16.8 to 10.0 | ||
|ff=1.2 | |ff=1.2 | ||
|type=Sacred | |type=Sacred | ||
Line 77: | Line 86: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
|} | |} | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|5-6 | |5-6 | ||
|- | |- | ||
! | !rowspan=3|Continuability!!Rapid jab | ||
|8 | |7-9 | ||
|- | |||
!Jab 3 (held on hit or tapped) | |||
|8-27 | |||
|- | |||
!Jab 3 (held without hitting) | |||
|17 | |||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|30 | |30 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|39 | |39 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=1|e=LagContinuableM}}{{FrameStrip|t=Lag|c=9|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=30}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Continuable|c=20}}{{FrameStrip|t=Blank|c=12}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavPit|g=SSBU}} | {{MvSubNavPit|g=SSBU}} | ||
[[Category:Pit (SSBU)]] | [[Category:Pit (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 20:10, July 14, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes | 5-6 | |
---|---|---|
Continuability | Rapid jab | 7-9 |
Jab 3 (held on hit or tapped) | 8-27 | |
Jab 3 (held without hitting) | 17 | |
Interruptible | 30 | |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | |||||||||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|