Fox (SSBU)/Down special: Difference between revisions

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==Timing==
==Timing==
Minimum duration is a total of 36 frames (interruptible on frame 37).
After one full loop, releasing the button at any point causes the move to transition into the ending portion. From frame 5 onward, Fox can also turn around with no delay during any frame of the reflecting portion.
 
Upon reflecting a projectile, the move lasts an extra 20 frames before it can be ended, though it can also be canceled by a [[roll]], [[spot dodge]], or [[jump]] during this period.
 
{|class="wikitable"
{|class="wikitable"
!Intangibility
!Intangibility
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!Hitbox
!Hitbox
|3
|3
|-
!Loop points
|3-4, 23-24
|-
|-
!Reflection
!Reflection
|4+
|4-23
|-
|-
!Interruptible (ending)
!Interruptible (from loop)
|14
|37 (14)
|-
|-
!Animation length (ending)
!Animation length (from loop)
|22
|45 (22)
|}
|}


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{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|reflect=y|interruptible=y|vulnerable=y|hitbox=y|loop=y|intangible=y}}
==Parameters==
===Move===
{|class="wikitable"
!Horizontal speed multiplier on startup
|0.5
|-
!Period before applying gravity
|4 frames
|-
!Gravity
|0.027
|-
!Minimum reflection period
|20 frames
|}
===Reflector===
{|class="wikitable"
!Size
|8.5u
|-
!Damage threshold
|50%
|-
!Damage multiplier
|1.4
|-
!Speed multiplier
|1.4
|-
!Lifetime multiplier
|1
|}


{{FrameIconLegend|lag=y|reflect=y|interruptible=y|vulnerable=y|hitbox=y|loop=y|intangible=y}}
==Trivia==
*The move has a minor glitch where, if Fox turns around back and forth on frames 5 and 6, the reflector graphic around him disappears completely from frame 9 onward. Due to this procedure requiring frame-perfect control stick inputs, however, it is extremely difficult to pull off outside of slowing down time in Training mode.


{{MvSubNavFox|g=SSBU}}
{{MvSubNavFox|g=SSBU}}