Mewtwo (SSBU)/Up special: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} ==Overview== {{competitive expertise}} ==Update history== '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' *{{buff|Teleport has less landing lag (30 frames →...") |
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!Interruptible (grounded) | !Interruptible (grounded) | ||
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!Animation length (grounded) | !Animation length (grounded) | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
!Grounded {{FrameStrip|t=Lag|c= | !Grounded {{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=5}} | ||
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!Aerial {{FrameStrip|t=Lag|c=46}}{{FrameStrip|t=Blank|c=3}} | !Aerial {{FrameStrip|t=Lag|c=46}}{{FrameStrip|t=Blank|c=3}} |
Revision as of 00:12, July 4, 2022
Overview
Update history
Teleport has less landing lag (30 frames → 20).
Timing
Move
The move's travel direction is decided on frame 14, with Mewtwo disappearing on frame 9, and it enables ledge grabs from both sides starting on frame 16.
Intangibility | 9-19 |
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Interruptible (grounded) | 45 |
Animation length (grounded) | 49 |
Animation length (aerial) | 46 |
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Aerial | ![]() |
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Landing
Animation length | 20 |
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![]() Lag time |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
Parameters
Gravity during startup | 0.04 |
---|---|
Falling speed during startup | 0.75 |
Teleport base speed | 6 |
Teleport maximum additional speed by stick tilt | 3 |
Minimum stick sensitivity for additional teleport speed | 0.2 |
Disappearance period before teleporting | 5 frames |
Teleport duration | 6 frames |
Teleport angle on air-to-ground transition | 360° |
Maximum speed after teleport | 1 (grounded) 2 (aerial) |
Landing lag | 20 frames (8.0.0 onward) 30 frames (before 8.0.0) |
Helplessness air speed multiplier | 0.6 |
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