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==Differences between games== | ==Differences between games== | ||
===In ''[[Smash 64]]''=== | ===In ''[[Smash 64]]''=== | ||
[[File:Screen KO SSB64.gif|thumb|{{SSB|Yoshi}} gets Screen KO'd on {{SSB|Kongo Jungle}} in ''Smash 64''.]] | |||
In ''Smash 64'', characters yell out their Star KO scream and fall down between the front of the stage and the camera, getting KO'd by the bottom blast line afterward. Depending on the camera angle, this may not always be visible. The distance the character is from the camera is chosen randomly — sometimes doomed characters appear to be falling normally, while at other times they are just a quick flash of color going down the screen. Screen KOs have the same duration as a Star KO. Unlike the other games of the series, Screen KO'd characters do not actually hit the screen in any way. | In ''Smash 64'', characters yell out their Star KO scream and fall down between the front of the stage and the camera, getting KO'd by the bottom blast line afterward. Depending on the camera angle, this may not always be visible. The distance the character is from the camera is chosen randomly — sometimes doomed characters appear to be falling normally, while at other times they are just a quick flash of color going down the screen. Screen KOs have the same duration as a Star KO. Unlike the other games of the series, Screen KO'd characters do not actually hit the screen in any way. | ||
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===In ''[[SSB4]]''=== | ===In ''[[SSB4]]''=== | ||
[[File:Cloud (Advent Children) Screen KO.jpg|thumb|{{SSB4|Cloud}} getting Screen KO'd in {{forwiiu}}.]] | |||
In ''SSB4'', instead of using their tumbling animation, every character now uses a unique Screen KO animation depicting them flying towards the screen, hitting it face-first, then staying in place briefly before sliding down. Due to this new separate animation, several characters pose during their Screen KOs in a manner referencing their series, such as {{SSB4|Kirby}} reusing a pose from ''Kirby: Triple Deluxe'', {{SSB4|Cloud}} using a pose similar to his official render, and {{SSB4|Shulk}} hitting the screen with his back in order for the [[Monado]] to be visible. Characters who share the same base model tend to share the same Screen KO poses, such as {{SSB4|Ness}} and {{SSB4|Lucas}}. While ''Smash 4'' re-added strong knockback yells that were absent in ''Brawl'', Screen KO'd characters in ''SSB4'' no longer make any vocal sounds when they hit the screen, and instead, a comical "thud" sound effect is played. | In ''SSB4'', instead of using their tumbling animation, every character now uses a unique Screen KO animation depicting them flying towards the screen, hitting it face-first, then staying in place briefly before sliding down. Due to this new separate animation, several characters pose during their Screen KOs in a manner referencing their series, such as {{SSB4|Kirby}} reusing a pose from ''Kirby: Triple Deluxe'', {{SSB4|Cloud}} using a pose similar to his official render, and {{SSB4|Shulk}} hitting the screen with his back in order for the [[Monado]] to be visible. Characters who share the same base model tend to share the same Screen KO poses, such as {{SSB4|Ness}} and {{SSB4|Lucas}}. While ''Smash 4'' re-added strong knockback yells that were absent in ''Brawl'', Screen KO'd characters in ''SSB4'' no longer make any vocal sounds when they hit the screen, and instead, a comical "thud" sound effect is played. | ||
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==Gallery== | ==Gallery== | ||
<gallery widths=175x175> | <gallery widths=175x175> | ||
ScreenKOFlatZone.png|Samus hits the screen in her tumbling animation—this Screen KO animation is specific to [[Flat Zone]] in ''Melee''. | ScreenKOFlatZone.png|Samus hits the screen in her tumbling animation—this Screen KO animation is specific to [[Flat Zone]] in ''Melee''. | ||
Ganondorf ScreenKO.png|{{SSBM|Ganondorf}} about to hit the screen in [[Yoshi's Story]] in ''Melee''. | Ganondorf ScreenKO.png|{{SSBM|Ganondorf}} about to hit the screen in [[Yoshi's Story]] in ''Melee''. | ||
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Shulk and Marth Screen KO.gif|{{SSB4|Shulk}} and {{SSB4|Marth}} getting Screen KO'd, showing player indicator icons disappearing during the animation in Wii U. | Shulk and Marth Screen KO.gif|{{SSB4|Shulk}} and {{SSB4|Marth}} getting Screen KO'd, showing player indicator icons disappearing during the animation in Wii U. | ||
Triple KO.gif|{{SSB4|Roy}} getting Screen KO'd while Shulk gets [[Star KO]]'d, showing the length of both KOs being about the same. | Triple KO.gif|{{SSB4|Roy}} getting Screen KO'd while Shulk gets [[Star KO]]'d, showing the length of both KOs being about the same. | ||
SSB4 - Mario Mac Screen KO.jpg|{{SSB4|Mario}} and {{SSB4|Little Mac}} getting Screen KO'd in {{forwiiu}}. | SSB4 - Mario Mac Screen KO.jpg|{{SSB4|Mario}} and {{SSB4|Little Mac}} getting Screen KO'd in {{forwiiu}}. | ||
Giga Bowser Ultimate KOs.gif|{{b|Giga Bowser|Final Smash}} instantly Screen KOs {{SSBU|Olimar}} and {{SSBU|Pit}} in ''Ultimate''. | Giga Bowser Ultimate KOs.gif|{{b|Giga Bowser|Final Smash}} instantly Screen KOs {{SSBU|Olimar}} and {{SSBU|Pit}} in ''Ultimate''. |
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