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|number = | |number = | ||
|name = No Mere Sparring Match | |name = No Mere Sparring Match | ||
|image = | |image = [[File:NoMereSparringMatchIcon.png]] | ||
|caption = | |caption = | ||
|description = Little Mac has a new training regimen: a 60-second onslaught of walking punching bags! | |description = {{NTSC}} Little Mac has a new training regimen: a 60-second onslaught of walking punching bags!<br />{{PAL}} Little Mac has a new training regime: a 60-second onslaught of sparring partners! | ||
|character = {{SSB4|Little Mac}} (1 stock) | |character = {{SSB4|Little Mac}} (1 stock) | ||
|allies = | |allies = | ||
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|reward = Clear on Normal or higher within 40 seconds.<br />''Crouch Healer Boxing Gloves'' | |reward = Clear on Normal or higher within 40 seconds.<br />''Crouch Healer Boxing Gloves'' | ||
}} | }} | ||
'''No Mere Sparring Match''' ('''Intensive Sparring''' in PAL | '''No Mere Sparring Match''' (known as '''Intensive Sparring''' in PAL versions of the game) is a single-player [[event match]] in {{forwiiu}}. The player controls {{SSB4|Little Mac}}, and must defeat 3 wire frame {{SSB4|Little Mac}}s within 60 seconds. The player has 1 stock with 100% damage, while each opponent has 3-5 stocks each, depending on the difficulty selected. Additionally, knockback from all attacks is greatly boosted, which means that nearly any attack will lead to a KO if it hits. This can be difficult for the player, because Little Mac has high knockback in his attacks and that the player starts on an KOing percentage with only one stock, the player can easily lose within one strong attack from any of the opposing Little Macs in addition to the time limit. | ||
== Progression == | == Progression == | ||
The event is unlocked by completing [[Bounty Hunter Clash]]. Completing the event unlocks the up path. | The event is unlocked by completing [[Bounty Hunter Clash]]. Completing the event unlocks the up path. | ||
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{{Event Wii U}} | {{Event Wii U}} | ||
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