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'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff|[[Up smash]] has larger hitboxes (2.5u/2.5u/4u → 3.2u/3.2u/4.7u (clean loop), 4.6u → 5.1u (late loop), 5.5u → 6.5u (last hit)) that stretch farther horizontally (Z offset: -4u—7u → -6.5u—7u (loop), -4u—5u → -5u—5u (last hit)), with the last hit placed lower (Y offset: 24.5u—22.5u → 23u—21u). The looping hits also launch at different angles (120°/190°/140° → 105°/175°/140°), and their hitbox with the lowest priority deals more knockback (base: 0 → 30). Altogether, these changes allow the move to connect more reliably.}} | *{{buff|[[Up smash]] has larger hitboxes (2.5u/2.5u/4u → 3.2u/3.2u/4.7u (clean loop), 4.6u → 5.1u (late loop), 5.5u → 6.5u (last hit)) that stretch farther horizontally (Z offset: -4u—7u → -6.5u—7u (loop), -4u—5u → -5u—5u (last hit)), with the last hit placed lower (Y offset: 24.5u—22.5u → 23u—21u). The looping hits also launch at different angles (120°/190°/140° → 105°/175°/140°), and their hitbox with the lowest priority deals more knockback (base: 0 → 30). Altogether, these changes allow the move to connect more reliably.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|13.0.1}}''' | |||
*{{buff|The multihits and penultimate hit deal more damage (1.3%/1.0% → 1.7%/1.4%).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|50}} | {{HitboxTableTitle|Hit 1|50}} | ||
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|id=0 | |id=0 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.7}} | ||
|sd=0 | |sd=0 | ||
|angle=105 | |angle=105 | ||
Line 64: | Line 65: | ||
|id=1 | |id=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.7}} | ||
|sd=0 | |sd=0 | ||
|angle=175 | |angle=175 | ||
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|id=2 | |id=2 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.7}} | ||
|sd=0 | |sd=0 | ||
|angle=140 | |angle=140 | ||
Line 108: | Line 109: | ||
|part=1 | |part=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.4}} | ||
|sd=0 | |sd=0 | ||
|angle=120 | |angle=120 | ||
Line 128: | Line 129: | ||
|id=1 | |id=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.7}} | ||
|sd=0 | |sd=0 | ||
|angle=175 | |angle=175 | ||
Line 149: | Line 150: | ||
|id=2 | |id=2 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.7}} | ||
|sd=0 | |sd=0 | ||
|angle=140 | |angle=140 |
edits