Jet Hammer: Difference between revisions

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→‎Damage: It doesn't go in stages so a stages table means nothing
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====Damage====
====Damage====
{{Incomplete|Where were these Kill%s labbed at, and against what character? How does Jet Hammer's charge system work, and when are these stages reached?}}
Unlike other chargeable moves like [[Eruption]], Jet Hammer's damage does not increase in stages, but rather in a continuous fashion which includes decimal percentages. The damage follows the formula <code>d + (.15 × f)</code>, where '''d''' is base damage (11% for grounded, 10% for aerial) and '''f''' is the number of frames charged between 2 and 119; from frame 120 onward the max damage is used, which is 30% for grounded and 28% for aerial. As such, the below table states general kill percents at different levels of charge in ''Brawl'', and is not an exact guide. Like most chargeable moves, the fully charged state is not the most powerful, though it deals the most damage.
Unlike other chargeable moves like [[Eruption]], Jet Hammer's damage does not increase in stages, but rather in a continuous fashion which includes decimal percentages. The damage follows the formula <code>d + (.15 × f)</code>, where '''d''' is base damage (11% for grounded, 10% for aerial) and '''f''' is the number of frames charged between 2 and 119; from frame 120 onward the max damage is used, which is 30% for grounded and 28% for aerial. As such, the below table states general kill percents at different levels of charge in ''Brawl'', and is not an exact guide. Like most chargeable moves, the fully charged state is not the most powerful, though it deals the most damage.
{|class="wikitable sortable"
|-
!
!Damage
!Percent that can KO
|-
!Stage 1
| 11%
| 158%
|-
!Stage 2
| 12%
| 138%
|-
!Stage 3
| 13%
| 126%
|-
!Stage 4
| 14%
| 118%
|-
!Stage 5
| 15%
| 111%
|-
!Stage 6
| 16%
| 104%
|-
!Stage 7
| 17%
| 96%
|-
!Stage 8
| 18%
| 90%
|-
!Stage 9
| 19%
| 81%
|-
!Stage 10
| 20%
| 76%
|-
!Stage 11
| 21%
| 71%
|-
!Stage 12
| 22%
| 66%
|-
!Stage 13
| 23%
| 63%
|-
!Stage 14
| 24%
| 59%
|-
!Stage 15
| 25%
| 54%
|-
!Stage 16
| 26%
| 51%
|-
!Stage 17
| 27%
| 48%
|-
!Stage 18
| 28%
| 45%
|-
!Stage 19
| 30%
| 52%
|-
!Stage 19, behind hit
| 20%
| 96%
|-
!Aerial stage 1
| 10%
| 173%
|-
!Aerial stage 2
| 11%
|158%
|-
!Aerial stage 3
| 12%
|138%
|-
!Aerial stage 4
| 13%
|126%
|-
!Aerial stage 5
| 14%
|118%
|-
!Aerial stage 6
| 15%
|111%
|-
!Aerial stage 7
| 16%
|104%
|-
!Aerial stage 8
| 17%
|96%
|-
!Aerial stage 9
| 18%
|90%
|-
!Aerial stage 10
| 19%
|81%
|-
!Aerial stage 11
| 20%
|76%
|-
!Aerial stage 12
| 21%
|71%
|-
!Aerial stage 13
| 22%
|66%
|-
!Aerial stage 14
| 23%
|63%
|-
!Aerial stage 15
| 24%
|59%
|-
!Aerial stage 16
| 25%
|54%
|-
!Aerial stage 17
| 26%
|51%
|-
!Aerial stage 18
| 27%
|48%
|-
!Aerial stage 19
| 28%
|60%
|-
!Aerial stage 19, above hit
|16%
|126%
|}


===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
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