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Iron Warrior (talk | contribs) m (→Moveset: There was never a reason to include this) |
Iron Warrior (talk | contribs) m (→Special moves) |
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===Special moves=== | ===Special moves=== | ||
*{{buff|Luigi's Super Jump Punch has a sweetspot in the first frame of the move, which deals 25% damage and extremely high knockback. It also has a slightly longer duration (frames 2-23 → 2-24).}} | *{{buff|Luigi's Super Jump Punch has a sweetspot in the first frame of the move, which deals 25% damage and extremely high knockback. It also has a slightly longer duration (frames 2-23 → 2-24).}} | ||
**{{nerf|However, it possesses a sourspot which deals 1% damage and no knockback at all, making it much less safe as a recovery move.}} | **{{nerf|However, it possesses a sourspot which deals 1% damage and no knockback at all, making it much less safe as a recovery move. Additionally, the move has reduced [[intangibility]].}} | ||
*{{buff|Luigi Cyclone only possesses two hitboxes which deal 15% and 18%, respectively, and it is not a multi-hitting move. These hitboxes do not deal set knockback, granting the move KO potential. It also requires less button mashing to rise and has slightly more vertical distance, making it a better recovery option.}} | *{{buff|Luigi Cyclone only possesses two hitboxes which deal 15% and 18%, respectively, and it is not a multi-hitting move. These hitboxes do not deal set knockback, granting the move KO potential. It also requires less button mashing to rise and has slightly more vertical distance, making it a better recovery option.}} | ||
*{{nerf|Luigi Cyclone cannot meteor smash airborne opponents, hindering its edgeguarding ability.}} | *{{nerf|Luigi Cyclone cannot meteor smash airborne opponents, hindering its edgeguarding ability.}} |
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