Zelda (SSB4)/Forward smash: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Hit 1-4 (loop)|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=1% |angle=25 |bk=...)
 
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{{ArticleIcons|ssb4=y}}
[[File:ZeldaFSmash.gif|thumb|270px|Hitbox visualization showing Zelda's forward smash.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}
==Update history==
{{GameIcon|ssb4}} [[1.0.6]]
*{{nerf|Forward smash's loop hits' hitbox sizes decreased: 4.3u/5u → 4.2u/4.5u.}}
*{{change|Forward smash's last hit's hitbox size altered: 6.7u/5.7u → 5.5u/6u.}}
*{{buff|Forward smash's loop hits' angles altered: 60°/160° → 25°/165°. These changes make its hits connect together better.}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1-4 (loop)|42}}
{{HitboxTableTitle|Hit 1-4 (loop)|42}}
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|}
|}


==Timing==
{|class="wikitable"
!Charges between
|10-11
|-
!Hits 1-4
|16, 18, 20, 22
|-
!Hit 5
|24
|-
!Interruptible
|50
|-
!Animation length
|59
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10|e=LagChargeS}}{{FrameStrip|t=Lag|c=5|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}


{{MvSubNavZelda|g=SSB4}}
{{MvSubNavZelda|g=SSB4}}
[[Category:Zelda (SSB4)]]
[[Category:Forward smashes (SSB4)]]