Wario (SSB4)/Neutral attack/Hit 2: Difference between revisions

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==Overview==
==Overview==
Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. The attack also moves Wario slightly forwards upon being used.
Wario performs an uppercut to finish off the jab combo. It has somewhat high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. Jab 2 can be delayed after jab 1 as a small mixup. The attack also moves Wario slightly forwards upon being used.


==Update history==
==Update history==
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==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow