Duck Hunt (SSB4)/Up tilt: Difference between revisions
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[[File:DuckHuntUpTilt.gif|thumb|270px|Hitbox visualization showing Duck Hunt's up tilt.]] | [[File:DuckHuntUpTilt.gif|thumb|270px|Hitbox visualization showing Duck Hunt's up tilt.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Latest revision as of 20:21, April 12, 2022
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 7% | 0 | 35 | 130 | 0 | 7.0 | 0 | 0.0 | 13.0 | 0.0 | 1.0x | 1.0x | 0% | Punch |
Timing[edit]
Hitboxes | 8-12 |
---|---|
Interruptible | 34 |
Animation length | 45 |
Lag time |
Hitbox |
Interruptible |
|