Donkey Kong (SSB4)/Up special/Default: Difference between revisions

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Text replacement - "== ([^=])" to "== $1"
m (Text replacement - "== ([^=])" to "== $1")
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:DonkeyKongSpinningKongG.gif|thumb|270px|Hitbox visualization showing Donkey Kong's grounded Spinning Kong.]]
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Spinning Kong}}[[File:DonkeyKongSpinningKongG.gif|thumb|270px|Hitbox visualization showing Donkey Kong's grounded Spinning Kong.]]
[[File:DonkeyKongSpinningKongA.gif|thumb|270px|Hitbox visualization showing Donkey Kong's aerial Spinning Kong.]]
[[File:DonkeyKongSpinningKongA.gif|thumb|270px|Hitbox visualization showing Donkey Kong's aerial Spinning Kong.]]
{{competitive expertise}}
{{competitive expertise}}
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==Hitboxes==
==Hitboxes==
Ground looping hit rehits every 7 frames.
Ground looping hit rehits every 7 frames.


===Ground===
===Ground===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
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===Air===
===Air===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
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|-
|-
!Animation length
!Animation length
|95
|94
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
|Hitboxes {{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=34}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=3}}
|Hitboxes {{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=34}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=2}}
|-
|-
|Arm {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=71}}
|Arm {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=70}}
|-
|-
|S.Armor {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Resistance|c=10}}{{FrameStrip|t=Blank|c=78}}
|Armour {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Armour|c=10}}{{FrameStrip|t=Blank|c=77}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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|-
|-
!Animation length
!Animation length
|95
|94
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
|Hitboxes {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=32|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=24|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}}
|Hitboxes {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=32|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=24|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=27}}
|-
|-
|Body {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=89}}
|Body {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=88}}
|-
|-
|Arms {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=5}}{{FrameStrip|t=Intangible|c=32}}{{FrameStrip|t=Vulnerable|c=52}}
|Arms {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=5}}{{FrameStrip|t=Intangible|c=32}}{{FrameStrip|t=Vulnerable|c=51}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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{{MvSubNavDonkeyKong|g=SSB4}}
{{MvSubNavDonkeyKong|g=SSB4}}
[[Category:Donkey Kong (SSB4)]]
[[Category:Donkey Kong (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Up special moves (SSB4)]]
[[Category:Up special moves (SSB4)]]