Sonic (SSBU)/Down throw: Difference between revisions

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==Overview==
==Overview==
Pins the opponent to the ground and then Spin Dashes onto them. Due to being a semi-spike, it is reliable for tech-chasing and setting up edge-guards. It resembles the Double Spin from Sonic the Fighters.
Pins the opponent to the ground and then Spin Dashes onto them. Due to being a semi-spike, it is reliable for tech-chasing and setting up edge-guards. It resembles the Double Spin from ''Sonic the Fighters''.


==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! {{rollover|Rehit rate|If not 0, hits again every X frames|y}}
{{HitboxTableTitle|Hitbox|36}}
{{HitboxTableTitle|Hitbox|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=8
|damage=1.0%
|damage=1.0%
|angle=45
|angle=45
Line 24: Line 24:
|r=5.0
|r=5.0
|bn=top
|bn=top
|xpos=0.0
|ypos=3.0
|ypos=3.0
|zpos=0.0
|ff=1.0
|type=Body
|type=Body
|effect=Rapid
|effect=Rapid
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|rebound=f
|rebound=f
}}
}}
|8
|}
|}
{{UltimateThrowTableHeader}}
{{UltimateThrowTableHeader}}
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|ks=35
|ks=35
|fkv=0
|fkv=0
|ff=0.0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
Line 60: Line 54:
|ks=100
|ks=100
|fkv=0
|fkv=0
|ff=0.0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
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