Mr. Game & Watch (SSBU)/Forward smash: Difference between revisions
→Overview
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[[File:MrGame&WatchFSmashSSBU.gif|thumb|550px|Hitbox visualization showing Mr. Game & Watch's forward smash.]] | [[File:MrGame&WatchFSmashSSBU.gif|thumb|550px|Hitbox visualization showing Mr. Game & Watch's forward smash.]] | ||
==Overview== | ==Overview== | ||
Mr. Game & Watch | Mr. Game & Watch performs Fire Attack; a one-handed forward-arcing thrust with a flaming torch directly at his opponent, referencing his game ''Fire Attack''. Compared to other forward smashes, the move has noticeable [[startup]] for a [[forward smash]], as it comes out on the 17th frame, but has low [[ending lag]] and ridiculously great [[range]] for an attack by its kind, due to its fully [[disjointed hitbox]] that is drastically larger than the flame itself; even [[spacing|outspacing]] {{SSBU|Pyra}}'s [[Pyra (SSBU)/Forward smash|Flare Smash]] too. Forward smash has a [[sweet spot (hitbox)|sweetspot]] at the flame of the torch that is one of the strongest forward smashes in the game, dealing massive [[damage]] and [[knockback]] while also being safe on shield. The [[sourspot]] is located on the handle of the torch itself, and is significantly weaker, but is still potent enough to KO if the opponent is at a very high percent. | ||
What makes this move one of Mr. Game & Watch's best finishers is that it has a setup from his [[down smash]] [[bury]] which allows Mr. Game & Watch to KO at early percents near the ledge or center-stage if he can land the setup. Overall, a very potent and rewarding move. | What makes this move one of Mr. Game & Watch's best finishers is that it has a setup from his [[down smash]]'s [[bury]]ing ability at its sweetspot, which allows Mr. Game & Watch to KO at early percents near the ledge or center-stage if he can land the setup, which allows Mr. Game & Watch to take out stocks incredibly early with this powerful setup. Overall, it is a very potent and rewarding move. | ||
==Update History== | ==Update History== |