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==Timing== | ==Timing== | ||
The hitbox duration assumes the laser doesn't hit the opponent, although due to Falco firing it before releasing the opponent, this is very unlikely. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-33 | |1-33 | ||
|- | |- | ||
! | !Laser generated | ||
|26 | |26 | ||
|- | |- | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=25|e=LagPropS}}{{FrameStrip|t=Lag|c=7|s=LagPropE|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=16}} | {{FrameStrip|t=Lag|c=25|e=LagPropS}}{{FrameStrip|t=Lag|c=7|s=LagPropE|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=16}} | ||
|- | |||
{{FrameStrip|t=Blank|c=25}}{{FrameStrip|t=Hitbox|c=27}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |- | ||
{{FrameStrip|t=Invincible|c=33}}{{FrameStrip|t=Vulnerable|c=26}} | {{FrameStrip|t=Invincible|c=33}}{{FrameStrip|t=Vulnerable|c=26}} |