Zero Suit Samus (SSBU)/Up smash: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:ZSSUSmashSSBU.gif|thumb|500px|Hitbox visualization showing Zero Suit Samus's up smash.]]
[[File:ZSSUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Zero Suit Samus's up smash.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Zero Suit Samus spins around and twirls her [[Plasma Whip]] above her. The move has decent startup, relatively low ending lag, and deals high [[hitstun]] which makes it a good [[combo]] starter at low to mid percents. Its very high knockback scaling also gives it decently strong KO power at high percents and it has  high vertical [[range]], making it useful as an anti-air. Lastly, it can act as a reliable [[out of shield]] option due to its decent startup and inital horizontal hitbox.
It is one of Zero Suit Samus's best moves and one of the best [[up smash]]es in the game due to its plethora of strengths, making the move a relatively low risk, high reward option.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|xpos=0.0
|xpos=0.0
|ypos=10.0
|ypos=10.0
|zpos=17.30
|zpos=7.0
|ff=0.0
|ff=1.0
|sdi=0.0
|type=Whip
|type=Whip
|effect=Electric
|effect=Electric
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Hits 2-6|24}}
{{HitboxTableTitle|Hits 2-6|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Hit 7|24}}
{{HitboxTableTitle|Hit 7|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
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