13,279
edits
m (Removed protection from "Zero Suit Samus (SSBU)/Up smash": Bot: Unprotecting a list of files) |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ZSSUSmashSSBU.gif|thumb| | [[File:ZSSUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Zero Suit Samus's up smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Zero Suit Samus spins around and twirls her [[Plasma Whip]] above her. The move has decent startup, relatively low ending lag, and deals high [[hitstun]] which makes it a good [[combo]] starter at low to mid percents. Its very high knockback scaling also gives it decently strong KO power at high percents and it has high vertical [[range]], making it useful as an anti-air. Lastly, it can act as a reliable [[out of shield]] option due to its decent startup and inital horizontal hitbox. | |||
It is one of Zero Suit Samus's best moves and one of the best [[up smash]]es in the game due to its plethora of strengths, making the move a relatively low risk, high reward option. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 18: | Line 22: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=10.0 | |ypos=10.0 | ||
|zpos= | |zpos=7.0 | ||
|ff= | |ff=1.0 | ||
|type=Whip | |type=Whip | ||
|effect=Electric | |effect=Electric | ||
Line 26: | Line 29: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hits 2-6| | {{HitboxTableTitle|Hits 2-6|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 90: | Line 93: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Hit 7| | {{HitboxTableTitle|Hit 7|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 |
edits