Fox (SSBM)/Up throw: Difference between revisions

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- At around 50%, dash attack will knock down and leave fox with enough frame advantage to followup with a tech chase.
- At around 50%, dash attack will knock down and leave fox with enough frame advantage to followup with a tech chase.


- From 68% onward, {{mvsub|Fox|SSBM|forward aerial}} will knock down. This serves as on of Fox's easiest tech chase starters and his most reliable one at high percent, which makes it a good choice if the opponent is DI'ing combos in a way that makes it hard to true combo into an upsmash, or if you are not successfully executing many edgeguards.
- From 68% onward, {{mvsub|Fox|SSBM|forward aerial}} will knock down. This serves as on of Fox's easiest tech chase starters and his most reliable one at high percent, which makes it a good choice if the opponent is DI'ing combos in a way that makes it hard to true combo into an up smash, or if you are not successfully executing many edgeguards. It can also directly combo into up smash if the opponent DIs it in at higher percents.


==Throw data==
==Throw data==
122

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