Mr. Game & Watch (SSBU)/Neutral attack/Infinite: Difference between revisions
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m (→Hitboxes) |
m (→Hitboxes) |
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Line 14: | Line 14: | ||
|damage=0.8% | |damage=0.8% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=12 | |bk=12 | ||
|ks=20 | |ks=20 | ||
Line 37: | Line 38: | ||
|damage=0.8% | |damage=0.8% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=12 | |bk=12 | ||
|ks=20 | |ks=20 | ||
Line 61: | Line 63: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=50 | |angle=50 | ||
|af=3 | |||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=160 | |ks=160 | ||
Line 83: | Line 87: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=160 | |ks=160 |
Revision as of 09:14, January 21, 2022
Overview
Hitboxes
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 6, 14... |
---|---|
Finisher | 2 |
Interruptible | 35 |
Animation length | 52 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|