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Moves with a water effect are affected by [[type effectiveness]] in ''[[Super Smash Bros. Brawl]]''; that is, they deal 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}. Additionally, [[Blue Pikmin]] are immune to attacks with a water effect. Like all effects, [[enemies]] and [[boss]]es in ''Brawl''{{'}}s The Subspace Emissary each have their own damage multiplier for moves with a water effect. | Moves with a water effect are affected by [[type effectiveness]] in ''[[Super Smash Bros. Brawl]]''; that is, they deal 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}. Additionally, [[Blue Pikmin]] are immune to attacks with a water effect. Like all effects, [[enemies]] and [[boss]]es in ''Brawl''{{'}}s The Subspace Emissary each have their own damage multiplier for moves with a water effect. | ||
Water attacks are affected by the | Water attacks are affected by the primary [[spirit]] skill Water Attack ↑ and the support spirit trait Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''Super Smash Bros. Ultimate''. In ''Super Smash Bros. Ultimate'', water attacks are resisted by the spirit skill or trait Water/Freezing Resist ↑ and deal more damage to fighters equipped with a primary spirit with the trait Water Weakness. | ||
Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]]—it deals extra damage to fire-based enemies, some mechanical enemies (particularly the [[R.O.B. Squad]]), and about half of the bosses. | Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]]—it deals extra damage to fire-based enemies, some mechanical enemies (particularly the [[R.O.B. Squad]]), and about half of the bosses. |
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