Wizard's Foot: Difference between revisions

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The move on the ground was significantly buffed in power and speed. The foot now does 16% damage and the leg does 14% (as opposed to the other way around in ''Brawl'' and ''Smash 4''), making the sweetspot easier to land overall which KOs around 93% near the edge of [[Final Destination]], with the sourspot occurring only when used at point-blank. The move was also sped-up with reduced ending lag on the ground, making it much less susceptible to being punished while also being a decent combo starter when used at low percentages.
The move on the ground was significantly buffed in power and speed. The foot now does 16% damage and the leg does 14% (as opposed to the other way around in ''Brawl'' and ''Smash 4''), making the sweetspot easier to land overall which KOs around 93% near the edge of [[Final Destination]], with the sourspot occurring only when used at point-blank. The move was also sped-up with reduced ending lag on the ground, making it much less susceptible to being punished while also being a decent combo starter when used at low percentages.


However, the hitboxes are significantly smaller, in addition to a hitbox being removed on the thigh. This makes the move much harder to land, and makes the aerial version less effective at anti-juggling.
However, it no longer has a hitbox on his thigh. Additionally, it has significantly smaller hitboxes. This makes the move much harder to land, and makes the aerial version less effective at anti-juggling.


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