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(I couldn't test many of the claims here. Couldn't get it to work with the air dodge method (tried almost every frame in the air dodge), I needed hacked launch resistance to work. Perhaps it is a specific part of the whip that needs to grab? I also used unrealistic flinch and attack resist values and they did nothing, so I think it is launch resist that it needs. Removed mention of other glitches, this ain't their page, and external links because one is a double link and the other is wrong) |
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The '''Tabuu Whip glitch''' is a [[glitch]] that can occur during | {{ArticleIcons|ssbb=y}}{{video|1P variant in action}} | ||
[[File:GoldenChainGlitch.png|thumb|200px|{{SSBB|Snake}}, [[tumbling]] in place, due to the effects of the Tabuu Whip Glitch.]] | |||
[[File:TabuuWhipGlitch.png|thumb|140px|{{SSBB|Mario}} is shown here under the effects of the Tabuu Whip glitch. Note his placement on the stage and his arms.]] | |||
The '''Tabuu Whip glitch''' is a [[glitch]] that can occur during the fight against [[Tabuu]]. It results in a character being stuck in Tabuu's Chain of Light until they are KOed. | |||
If a character air dodges or techs into Tabuu's [[Tabuu#Second Set of Moves|Chain of Light]], | ==Description== | ||
If a character air dodges or techs into Tabuu's [[Tabuu#Second Set of Moves|Chain of Light]], they will get stuck beneath Tabuu's legs and be unable to free themself until Tabuu KOs them. Being under the effects of a [[Metal Box]] can also cause this glitch. | |||
If performed correctly, the character enters a basic, no-animation | If performed correctly, the character enters a basic, no-animation [[T-pose]], and will "follow" Tabuu, teleporting around the stage with Tabuu until he uses a move that makes the character flinch. This glitch is possibly caused by not flinching. The glitch may work when a character in Adventure Mode has a strong launch resistance [[sticker]] attached, a [[Super Mushroom]], or a Metal Box and very little to no damage, but only on the lower difficulties. It may also rarely occur in [[Boss Battles]] if a player techs into the attack on Easy difficulty at 0%. | ||
A variation of the glitch can be performed in [[Multiplayer|co-op mode]] by having one character land the final blow on Tabuu while the other is caught in the Chain of Light (it's possible this can also be done by one player with a slow-acting projectile). Tabuu will be defeated without releasing the character from his grab, resulting in that character being frozen in a tumbling pose in the center of the stage while Tabuu falls away, and disappearing at the same time the boss does if a loose explosive does not knock them out. | A variation of the glitch can be performed in [[Multiplayer|co-op mode]] by having one character land the final blow on Tabuu while the other is caught in the Chain of Light (it's possible this can also be done by one player with a slow-acting projectile). Tabuu will be defeated without releasing the character from his grab, resulting in that character being frozen in a tumbling pose in the center of the stage while Tabuu falls away, and disappearing at the same time the boss does if a loose explosive does not knock them out. | ||
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==External links== | ==External links== | ||
[https://www.youtube.com/watch?v= | *[https://www.youtube.com/watch?v=ZTyAD656U50&t=1170s A YouTube video showing the multiplayer variation of the glitch] | ||
[[Category:Glitches (SSBB)]] | [[Category:Glitches (SSBB)]] | ||
[[Category:Subspace Emissary]] | [[Category:Subspace Emissary]] |
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