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*Challenger Packs 5, 8, and 9 are the only ones to include music tracks that can play in multiple stages (as their characters are from pre-existing universes that already had stages in the base game), not including {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, and {{SSBU|Final Destination}}. | *Challenger Packs 5, 8, and 9 are the only ones to include music tracks that can play in multiple stages (as their characters are from pre-existing universes that already had stages in the base game), not including {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, and {{SSBU|Final Destination}}. | ||
*Piranha Plant is the only DLC character without a cinematic [[Final Smash]] (though {{SSBU|Pyra}}, {{SSBU|Mythra}}, and Kazuya's start out as cinematics before ending off in normal gameplay). | *Piranha Plant is the only DLC character without a cinematic [[Final Smash]] (though {{SSBU|Pyra}}, {{SSBU|Mythra}}, and Kazuya's start out as cinematics before ending off in normal gameplay). | ||
*[[Spring Stadium]], [[Northern Cave]], and [[Hollow Bastion]] are the only DLC stages without any visible [[Background character]]s (excluding the jumbotron in the former and the Stations of Awakening in the latter. | *[[Spring Stadium]], [[Northern Cave]], and [[Hollow Bastion]] are the only DLC stages without any visible [[Background character]]s (excluding the jumbotron in the former and the Stations of Awakening in the latter). | ||
*Banjo, Kazooie, Min Min, and Sora are the only DLC characters whose voice clips are recycled from their own games rather than recorded specifically for ''Smash'', while Piranha Plant and Steve are the only DLC fighters to not have any voice clips. | *Banjo, Kazooie, Min Min, and Sora are the only DLC characters whose voice clips are recycled from their own games rather than recorded specifically for ''Smash'', while Piranha Plant and Steve are the only DLC fighters to not have any voice clips. | ||
*With the exceptions of Joker, Banjo & Kazooie and Byleth (in Japanese), all vocal DLC fighters use their heavy knockback scream rather than her standard KO scream when KO'd by reaching 0 HP during their final stock in [[Stamina Mode]], a trait shared with {{SSBU|Mario}} and {{SSBU|Dr. Mario}} from the base roster. | *With the exceptions of Joker, Banjo & Kazooie and Byleth (in Japanese), all vocal DLC fighters use their heavy knockback scream rather than her standard KO scream when KO'd by reaching 0 HP during their final stock in [[Stamina Mode]], a trait shared with {{SSBU|Mario}} and {{SSBU|Dr. Mario}} from the base roster. |
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