Little Mac (SSBU): Difference between revisions
→Update history: 13.0.0 Update on Patch History
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==Update history== | ==Update history== | ||
Little Mac has received a mix of buffs and nerfs via game updates, but has been buffed overall. Although update 2.0.0 granted inconsequential buffs to his neutral and up aerials, update 3.1.0 noticeably improved his ground game. Neutral attack was heavily improved in three distinct ways. Its hits connect better thanks to improved ranges and, more notably, its first and second hits had their ending lag reduced to the point that it and {{SSBU|Mr. Game & Watch}}'s neutral attack are currently the only ones in ''Ultimate'' that are capable of [[jab cancel]]ing reliably. Forward tilt connects much better against airborne opponents, which was a notorious flaw that remained unaddressed throughout ''SSB4''{{'}}s lifespan. Down tilt's range was increased to the point that it is actually on par with {{SSBU|Mii Swordfighter}}'s and out-ranges {{SSBU|Ike}}'s. Up smash gained more [[super armor]] frames, although its active frames were shortened unintentionally. | Little Mac has received a mix of buffs and nerfs via game updates, but has been buffed overall. Although update 2.0.0 granted inconsequential buffs to his neutral and up aerials, update 3.1.0 noticeably improved his ground game. Neutral attack was heavily improved in three distinct ways. Its hits connect better thanks to improved ranges and, more notably, its first and second hits had their ending lag reduced to the point that it and {{SSBU|Mr. Game & Watch}}'s neutral attack are currently the only ones in ''Ultimate'' that are capable of [[jab cancel]]ing reliably. Forward tilt connects much better against airborne opponents, which was a notorious flaw that remained unaddressed throughout ''SSB4''{{'}}s lifespan. Down tilt's range was increased to the point that it is actually on par with {{SSBU|Mii Swordfighter}}'s and out-ranges {{SSBU|Ike}}'s. Up smash gained more [[super armor]] frames, although its active frames were shortened unintentionally but were fixed later on. | ||
[[Jolt Haymaker]] received a new hitbox that increased its vertical range, thus allowing its grounded version to hit opponents on {{SSBU|Battlefield}}'s low platforms. KO Uppercut, [[Slip Counter]] and uncharged [[Straight Lunge]] had their ending lag noticeably reduced by varying amounts. Lastly, Little Mac indirectly benefits from the update's changes to shield damage for projectiles, as they make it somewhat easier for him to handle camping. | [[Jolt Haymaker]] received a new hitbox that increased its vertical range, thus allowing its grounded version to hit opponents on {{SSBU|Battlefield}}'s low platforms. KO Uppercut, [[Slip Counter]] and uncharged [[Straight Lunge]] had their ending lag noticeably reduced by varying amounts. Lastly, Little Mac indirectly benefits from the update's changes to shield damage for projectiles, as they make it somewhat easier for him to handle camping. | ||
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Update 3.1.0 also introduced an unintentional mechanic that decreased the ending lag of neutral attack's third hit by 10 frames if it was inputted manually. This oversight gave his neutral attack the ability to combo into itself (via [[dash-canceling]]), forward smash, grab, or [[Jolt Haymaker]] at low to medium percents. The sheer effectiveness of this mechanic even resulted in {{Sm|Sol}}, a pioneer of Little Mac's metagame in ''SSB4'', christening it the "Dreamland Express" as proposed by his Twitch chat. Although update 4.0.0 removed this mechanic, it is not enough to eclipse the other buffs that update 3.1.0 granted Little Mac in the first place. | Update 3.1.0 also introduced an unintentional mechanic that decreased the ending lag of neutral attack's third hit by 10 frames if it was inputted manually. This oversight gave his neutral attack the ability to combo into itself (via [[dash-canceling]]), forward smash, grab, or [[Jolt Haymaker]] at low to medium percents. The sheer effectiveness of this mechanic even resulted in {{Sm|Sol}}, a pioneer of Little Mac's metagame in ''SSB4'', christening it the "Dreamland Express" as proposed by his Twitch chat. Although update 4.0.0 removed this mechanic, it is not enough to eclipse the other buffs that update 3.1.0 granted Little Mac in the first place. | ||
In update 7.0.0, Little Mac was among the numerous characters whose shields were enlarged, which decreased his vulnerability to [[shield stab]]bing. Update 8.0.0 increased the ending lag of both his [[Floor attack|trip attack]] and backward [[rolling tech]] by 1 frame apiece, which standardized them with the rest of the cast's. | In update 7.0.0, Little Mac was among the numerous characters whose shields were enlarged, which decreased his vulnerability to [[shield stab]]bing. Update 8.0.0 increased the ending lag of both his [[Floor attack|trip attack]] and backward [[rolling tech]] by 1 frame apiece, which standardized them with the rest of the cast's. Update 11.0.0 undid the unintentional decrease to up smash's active frames. | ||
Overall, Little Mac fares | In update 13.0.0, Little Mac was buffed again. Up tilt received slightly more hitstun, improving its safety on hit, and leading into better combos and kill confirms, noticeably on Rising Uppercut, the latter of which gained more knockback growth, improving its KO potential. Down angled forward smash deals more shield damage, further improving its shield breaking ability. Straight Lunge could be unleashed and canceled faster, along with having both slightly less endlag and dealing more knockback on the uncharged version, overall improving its safety, mix-up, and KO potential. Slip Counter received a higher damage multiplier, now matching [[Mii_Brawler_(SSBU)|Mii Brawler]]'s and [[King_K._Rool_(SSBU)|King K. Rool]]'s in raw power, improving its damage and KO potential. | ||
Overall, Little Mac fares moderately better than he did at the launch of ''Ultimate'', since his buffs have expanded the utility of his moveset by granting him more potential set-ups, improved his consistency, and made his offense slightly safer. | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' |