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|[[Double jump#Multiple double jumps|Multiple double jumps]]||While most fighters can only jump once before touching the ground, certain fighters can jump two to five times without touching the ground. The amount of jumps is dependent on the fighter.||See [[Double jump#Multiple double jumpers|this list]] | |[[Double jump#Multiple double jumps|Multiple double jumps]]||While most fighters can only jump once before touching the ground, certain fighters can jump two to five times without touching the ground. The amount of jumps is dependent on the fighter.||See [[Double jump#Multiple double jumpers|this list]] | ||
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|[[Passive armor]]<br>{{GameIcon|SSB4}}{{GameIcon|SSBU}}||Bowser's [[Tough Guy]] ability allows him to [[armor|not flinch]] when hit by attacks that deal knockback of less than 19 units, such as {{SSBU|Luigi}}'s [[Fireball]] and most [[rapid jab]]s. Kazuya's Tough Body ability is weaker in comparison, specifically resisting only 14 units.||[[Bowser]], [[Kazuya]] | |||
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|[[Passive shield]]||Certain fighters are equipped with a special shield that passively blocks any [[reflect]]able [[projectile]] coming from their front while standing, [[walk]]ing, or [[crouch]]ing. The shield will not block projectiles if the fighter is holding an item. Link's shield in ''Smash 64'' is purely aesthetic.||[[Link]] (since {{GameIcon|SSBM}}), [[Young Link]], [[Toon Link]], [[Hero]] | |[[Passive shield]]||Certain fighters are equipped with a special shield that passively blocks any [[reflect]]able [[projectile]] coming from their front while standing, [[walk]]ing, or [[crouch]]ing. The shield will not block projectiles if the fighter is holding an item. Link's shield in ''Smash 64'' is purely aesthetic.||[[Link]] (since {{GameIcon|SSBM}}), [[Young Link]], [[Toon Link]], [[Hero]] | ||
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|[[Taunt]] attack||Certain fighters have taunts with hitboxes, effectively making them double as an attack. While most taunts in ''Ultimate'' can be canceled, taunt attacks can not.||[[Luigi]], [[Snake]], [[Greninja]], [[Kazuya]] | |[[Taunt]] attack||Certain fighters have taunts with hitboxes, effectively making them double as an attack. While most taunts in ''Ultimate'' can be canceled, taunt attacks can not.||[[Luigi]], [[Snake]], [[Greninja]], [[Kazuya]] | ||
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|[[Wall clinging]]|| A special variation of wall jumping where certain wall jumpers can stay on a wall for an extended period of time before jumping off.||See [[Wall cling#Wall Clingers|this list]] | |[[Wall clinging]]|| A special variation of wall jumping where certain wall jumpers can stay on a wall for an extended period of time before jumping off.||See [[Wall cling#Wall Clingers|this list]] |
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