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===Fighter=== | ===Fighter=== | ||
*[[File:CloudIcon(SSB4-U).png|50px|right]]'''{{SSB4|Cloud}}''' ([[DLC]]): Cloud Strife, the main protagonist of ''{{iw|wikipedia|Final Fantasy VII}},'' makes his debut in the ''Super Smash Bros.'' series as a [[downloadable content|downloadable newcomer]] in ''[[Super Smash Bros. 4]]''. His default designs are taken from the lore of ''Final Fantasy VII'' and his attacks generate unique sound effects inspired from the original game. His attacks primarily revolve around his iconic weapon, the [[Buster Sword]], and references to most of the Limit Breaks he acquired in his debut title. Cloud ranks 2nd on the ''Super Smash Bros. 4'' tier list, owing to his high mobility, great range, moderately fast frame data, and Limit mechanic making him one of the most popular characters to have as a pocket choice. He is voiced in Japanese in all regions despite having an existing English voice actor. | *[[File:CloudIcon(SSB4-U).png|50px|right|link=Cloud (SSB4)]]'''{{SSB4|Cloud}}''' ([[DLC]]): Cloud Strife, the main protagonist of ''{{iw|wikipedia|Final Fantasy VII}},'' makes his debut in the ''Super Smash Bros.'' series as a [[downloadable content|downloadable newcomer]] in ''[[Super Smash Bros. 4]]''. His default designs are taken from the lore of ''Final Fantasy VII'' and his attacks generate unique sound effects inspired from the original game. His attacks primarily revolve around his iconic weapon, the [[Buster Sword]], and references to most of the Limit Breaks he acquired in his debut title. Cloud ranks 2nd on the ''Super Smash Bros. 4'' tier list, owing to his high mobility, great range, moderately fast frame data, and Limit mechanic making him one of the most popular characters to have as a pocket choice. He is voiced in Japanese in all regions despite having an existing English voice actor. | ||
===Stage=== | ===Stage=== | ||
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===Fighters=== | ===Fighters=== | ||
*61. [[File:CloudIcon(SSBU).png|50px|right]]'''{{SSBU|Cloud}}''' ([[Unlockable character|Unlockable]]): The spiky haired swordsman, along with his default and ''Advent Children'' designs, returns as an unlockable fighter after being DLC in ''Smash 4''. One notable change is that his Limit mechanic has been nerfed; he can only hold on to his maxed-out Limit Gauge for 15 seconds without using it, and whenever he is attacked while manually charging it he will lose a little bit. Apart from this and some range nerfs, he performs similarly to how he did in ''Smash 4''. The Limit Gauge is also persistently displayed above his character portrait at all times. Finally, as of version 10.1.0, his Final Smash in his ''Advent Children'' designs was changed to [[Omnislash Ver. 5]]. He is once again voiced in Japanese in all regions.{{clr}} | *61. [[File:CloudIcon(SSBU).png|50px|right|link=Cloud (SSBU)]]'''{{SSBU|Cloud}}''' ([[Unlockable character|Unlockable]]): The spiky haired swordsman, along with his default and ''Advent Children'' designs, returns as an unlockable fighter after being DLC in ''Smash 4''. One notable change is that his Limit mechanic has been nerfed; he can only hold on to his maxed-out Limit Gauge for 15 seconds without using it, and whenever he is attacked while manually charging it he will lose a little bit. Apart from this and some range nerfs, he performs similarly to how he did in ''Smash 4''. The Limit Gauge is also persistently displayed above his character portrait at all times. Finally, as of version 10.1.0, his Final Smash in his ''Advent Children'' designs was changed to [[Omnislash Ver. 5]]. He is once again voiced in Japanese in all regions.{{clr}} | ||
*78. [[File:SephirothIcon(SSBU).png|50px|right]]'''{{SSBU|Sephiroth}}''' ([[DLC]]): The One-Winged Angel and archrival to Cloud Strife arrives as the third downloadable fighter in the [[Fighters Pass Vol. 2]]. Armed with his signature Masamune, he strikes elegantly with exceptional reach. He also possesses a unique [[fighter ability]]; after sustaining enough damage, he will unfurl his black wing, making his attacks more powerful akin to Cloud's own Limit Gauge and Joker's Rebellion Gauge. His Final Smash, [[Supernova]], transforms him into Safer∙Sephiroth and can cause a variety of status effects at random on any opponents caught in it. Like his rival, he remains voiced in Japanese in all regions. He was released alongside a new stage; Northern Cave, several new ''Final Fantasy'' music tracks, and multiple spirits in December 2020 as part of Challenger Pack 8. Notably, a mode known as the [[Sephiroth Challenge]] was launched on December 17, 2020, with the premise being to defeat a computer-controlled Sephiroth on the chosen difficulty (Easy, Normal, or Very Hard). Beating this opponent would unlock Sephiroth as a playable character a few days before his "official" release on December 22, at which point this mode was made permanently unplayable with future updates. | *78. [[File:SephirothIcon(SSBU).png|50px|right|link=Sephiroth (SSBU)]]'''{{SSBU|Sephiroth}}''' ([[DLC]]): The One-Winged Angel and archrival to Cloud Strife arrives as the third downloadable fighter in the [[Fighters Pass Vol. 2]]. Armed with his signature Masamune, he strikes elegantly with exceptional reach. He also possesses a unique [[fighter ability]]; after sustaining enough damage, he will unfurl his black wing, making his attacks more powerful akin to Cloud's own Limit Gauge and Joker's Rebellion Gauge. His Final Smash, [[Supernova]], transforms him into Safer∙Sephiroth and can cause a variety of status effects at random on any opponents caught in it. Like his rival, he remains voiced in Japanese in all regions. He was released alongside a new stage; Northern Cave, several new ''Final Fantasy'' music tracks, and multiple spirits in December 2020 as part of Challenger Pack 8. Notably, a mode known as the [[Sephiroth Challenge]] was launched on December 17, 2020, with the premise being to defeat a computer-controlled Sephiroth on the chosen difficulty (Easy, Normal, or Very Hard). Beating this opponent would unlock Sephiroth as a playable character a few days before his "official" release on December 22, at which point this mode was made permanently unplayable with future updates. | ||
===Stages=== | ===Stages=== | ||
*[[File:MidgarIconSSBU.png|75px|right|link=Midgar]]{{GameIcon| | *[[File:MidgarIconSSBU.png|75px|right|link=Midgar]]{{GameIcon|SSB4}}'''[[Midgar]]''' ([[Starter stage|Starter]]): The City of Mako returns as part of the base game, functionally unchanged from ''Smash 4''.{{clr}} | ||
*[[File:NorthernCaveIconSSBU.png|75px|right|link=Northern Cave]]'''[[Northern Cave]]''' ([[DLC]]): A new stage based on the [https://finalfantasy.fandom.com/wiki/Northern_Cave_(Final_Fantasy_VII) planet's core,] the location of the final battle against Sephiroth in ''Final Fantasy VII''. The stage itself is a simple flat arena with two platforms at each side. The background recreates and retells the endgame sequence of ''Final Fantasy VII'', including the [https://finalfantasy.fandom.com/wiki/Highwind_(Final_Fantasy_VII) Highwind] airship descending into the planet's core, narrowly escaping the activation of Holy, and Meteor being stopped by the power of the Lifestream after Holy proves ineffective. This stage was released in December 2020 as part of Challenger Pack 8. | *[[File:NorthernCaveIconSSBU.png|75px|right|link=Northern Cave]]'''[[Northern Cave]]''' ([[DLC]]): A new stage based on the [https://finalfantasy.fandom.com/wiki/Northern_Cave_(Final_Fantasy_VII) planet's core,] the location of the final battle against Sephiroth in ''Final Fantasy VII''. The stage itself is a simple flat arena with two platforms at each side. The background recreates and retells the endgame sequence of ''Final Fantasy VII'', including the [https://finalfantasy.fandom.com/wiki/Highwind_(Final_Fantasy_VII) Highwind] airship descending into the planet's core, narrowly escaping the activation of Holy, and Meteor being stopped by the power of the Lifestream after Holy proves ineffective. This stage was released in December 2020 as part of Challenger Pack 8. | ||
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