Super Smash Bros. Ultimate

Counterattack (Sora): Difference between revisions

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==Overview==
==Overview==
Sora shifts his Keyblade into a defensive stance. Opponents that hit Sora in this state will be staggered and Sora will hit them back. Projectiles will continue their normal trajectory, but will miss Sora and have a 1.4x damage multiplier applied to them.
Sora shifts his Keyblade into a defensive stance. Similarly to Mii Swordfighter's [[Blade Counter]], grounded opponents that hit Sora in this state will be staggered, and Sora will launch a swift upward slash to counter. However, opponents can still hit Sora from behind without triggering the counterattack. Uniquely, this counter can also [[reflect]] projectiles with a 1.4x multiplier, but they will continue their normal trajectory.


==Origin==
==Origin==

Revision as of 21:12, October 6, 2021

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This is the move Sora uses

For other uses, see Counter (disambiguation).
For the general class of moves, see Counterattack.

Counter (カウンター, Counter) is Sora's down special move in Super Smash Bros. Ultimate.

Overview

Sora shifts his Keyblade into a defensive stance. Similarly to Mii Swordfighter's Blade Counter, grounded opponents that hit Sora in this state will be staggered, and Sora will launch a swift upward slash to counter. However, opponents can still hit Sora from behind without triggering the counterattack. Uniquely, this counter can also reflect projectiles with a 1.4x multiplier, but they will continue their normal trajectory.

Origin

Counterattack is a combat ability introduced in Kingdom Hearts. It is used in conjuction with the parry system to immediately attack a staggered enemy. In the game, Sora will learn the move if he is at level 24 with the Dream Sword, level 21 with the Dream Shield, or level 18 with the Dream Rod (Level 57, 45 and 15 in the Final Mix version). It costs 2 AP to equip.