Minecart (vehicle): Difference between revisions

Official name in the great cave stage. In subspace, what else are they supposed to be?
(Official name in the great cave stage. In subspace, what else are they supposed to be?)
Tag: Mobile edit
 
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{{ArticleIcons|ssbb=y|ssb4-u=y|unofficial=y}}
{{ArticleIcons|ssbb=y|ssb4-u=y|ssbu=y}}
 
{{for|[[Steve]]'s [[side special move]]|Minecart}}
'''Minecarts''' are vehicles featured in some [[stage]]s.
'''Minecarts''' are vehicles featured in some [[stage]]s.


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
[[File:Minecart.png|thumb|225px|Marth near a minecart.]]
[[File:Minecart.png|thumb|225px|Marth near a minecart.]]
Minecarts appear in several levels of the [[Subspace Emissary]]. Once a [[character]] gets into a minecart by touching it, the minecart closes and starts hurtling quickly along the rails ahead. The minecart deals massive [[damage]] to any enemy it hits. While inside the minecart, characters cannot be hurt, though they can be [[KO]]'d if the minecart passes a [[blast line]]. Characters can [[jump]] out of a minecart at any time; this is necessary to avoid being KO'd if the minecart's path takes it off an edge. Minecarts can also end their path by crashing into a wall, which pops its occupants up slightly into a state of [[Tumble|tumbling]], though without damaging them. The speed of minecarts increases with the chosen [[difficulty]].
Minecarts appear in several levels of the [[Subspace Emissary]]. Once a [[character]] gets into a minecart by touching it, the minecart closes and starts hurtling quickly along the rails ahead. The minecart deals massive [[damage]] to any enemy it hits. While inside the minecart, characters cannot be hurt, though they can be [[KO]]'d if the minecart passes a [[blast line]]. Characters can [[jump]] out of a minecart at any time; this is necessary to avoid being KO'd if the minecart's path takes it off an edge. Minecarts can also end their path by crashing into a wall, which pops its occupants up slightly into a state of [[tumbling]], though without damaging them. The speed of minecarts increases with the chosen [[difficulty]].
 
Another type of minecart can appear as one of the drawings in [[PictoChat]], where it rolls back and forth on a half-pipe. Fighters can safely stand on top of it, but anyone struck by the side of the minecart is dealt 10% damage.


<gallery>
<gallery>
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With the return of The Great Cave Offensive, all minecarts return as well, with the exact same function as the game before. With the addition of [[stage hazard]] toggle, the minecarts will no longer appear if the option is turned off.
With the return of The Great Cave Offensive, all minecarts return as well, with the exact same function as the game before. With the addition of [[stage hazard]] toggle, the minecarts will no longer appear if the option is turned off.


Additionally, {{SSBU|Steve}} can create minecarts that they can ride in; a stray minecart will capture opponents when struck, and potentially drag them off-screen.
Additionally, {{SSBU|Steve}} can create [[minecart]]s with his side special that he can ride in; a stray minecart will capture opponents when struck, and potentially drag them off-screen.
{{clr}}
{{clr}}


==Origin==
==Origin==
[[File:KSS-Minecart.png|thumb|Kirby rides a minecart in ''Kirby Super Star'''s Great Cave Offensive subgame.]]
[[File:KSS-Minecart.png|thumb|Kirby rides a minecart in ''Kirby Super Star'''s Great Cave Offensive subgame.]]
The main concept of minecarts originates from ''[[Kirby Super Star]]'', where [[Kirby]] could find slow minecarts in various locations that would take him across stages safely while destroying anything in the way. However, the speed of ''Brawl''<nowiki>'</nowiki>s minecarts is more reminiscent of the ''Donkey Kong Country'' series, where quick reflexes are required to jump in order to dodge obstacles and enemies in minecart stages.
The main concept of minecarts originates from ''[[Kirby Super Star]]'', where [[Kirby]] could find slow minecarts in various locations that would take him across stages safely while destroying anything in the way. However, the speed of ''Brawl''{{'}}s minecarts is more reminiscent of the ''Donkey Kong Country'' series, where quick reflexes are required to jump in order to dodge obstacles and enemies in minecart stages.


{{SubspaceArmy}}
{{SubspaceArmy}}
[[Category:Subspace Emissary]]
[[Category:Subspace Emissary]]
[[Category:Stage parts]]
[[Category:Stage parts]]
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