Talk:Little Mac (SSB4): Difference between revisions
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==Super armor on the KO Punch?== | |||
I was playing some dittos with my regions' best Little Mac when he got his KO Meter filled. Then I suddenly f-smashed him to remove it, little did I knew I was doing it during the KO Punch's initial animation, and he went through the animation unharmed, KOing me. | |||
I don't have something to confirm it, but if someone could confirm Little Mac's KO Punch got super armor in this patch, be sure to respond here and then write it down on the Update History section! --[[File:BeepYouSignature.png|50px]] <font color="Black"> '''The 70's called. They said'''</font> [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]] [[User talk:BeepYou|<font color="Black">'''was here :v'''</font>]] 03:31, 17 December 2015 (EST) | |||
Actually, the KO Uppercut always had super armor from the beginning, but ONLY if the attack connects. (Lil' Mac main here, and I've played enough 4 player level 9 smash games to realize this.) The startup doesn't have super armor though, so you can interrupt it in the tiny few frames when the move starts. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 04:12, 17 December 2015 (EST) | |||
:That's 80% true. According to Kurogane Hammer, KO Uppercut hits during frames 9-11, but the launch resistance lasts from frames 8-9. I've also managed to trade with the KO Uppercut, by hitting Little Mac on frame 11. In that case, Little Mac will flinch normally, and the other player will get destroyed as usual. [[User:Drill Blaster Mark 2|<font color="Brown">'''Drill Blaster'''</font> <font color="Pink">'''Mark'''</font> <font color="Silver">'''2'''</font>]] ''[[User talk:Drill Blaster Mark 2|<font color="Purple">(talk)</font>]]'' 04:30, 17 December 2015 (EST) | |||
Yeah, its pretty funny when you trade with a KO Uppercut and both of you get sent flying to your doom. Anyway, that should clear things up, KO Uppercut does have specific frames where it has super armor. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 07:03, 17 December 2015 (EST) | |||
:Oh. I actually never knew that, lol. Thank you for letting me know. --[[File:BeepYouSignature.png|50px]] <font color="Black"> '''The 70's called. They said'''</font> [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]] [[User talk:BeepYou|<font color="Black">'''was here :v'''</font>]] 16:07, 18 December 2015 (EST) | |||
== Attack Descriptions == | |||
I've wrote a pretty in depth article on Little Mac. I'm pretty sure I've played him more than anyone in the world currently outside of Nintendo. | |||
http://berathen.com/2014/07/little-mac-complete-breakdown.php | |||
I'd love to add attack descriptions for Little Mac just like many of the other characters already have. | |||
[[User:Venks|Venks]] ([[User talk:Venks|talk]]) 01:22, 17 July 2014 (EDT) | |||
It should be noted that a fully charged KO gauge will be lost if Little Mac takes any damage before unleashing the KO Punch. | |||
--[[User:DJFlare84|DJFlare84]] ([[User talk:DJFlare84|talk]]) 22:15, 21 October 2014 (EDT) | |||
:…try not to respond to comments more than a month old. Plus, I think that's already on the article. <font face="AmericanTypewriter">[[User: Rtzxy|<span style="color:darkorange;">Rtzxy</span>]] [[File:SmashSig.jpeg]] [[User talk:Rtzxy|<span style="color:blue;">Smashing!</span>]]</font> 22:18, 21 October 2014 (EDT) | |||
==?== | ==?== | ||
Is Little Mac really confirmed for SSB4? I'm getting confused now... | Is Little Mac really confirmed for SSB4? I'm getting confused now... | ||
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it was explained in a [http://youtu.be/Oyd1cv2vnMY Game Xplain video] that in the ''Punch Out!!'' arcade game, the Power Meter was used to win fights. In the game the Power Meter will go up with every couple attacks he lands, but would go down with every attack he takes. In the Smash bros trailer when showing off the Power Meter its shown that his Damage percentage stays 27% as it goes up. When it zooms in, Bowsers has little damage %, but when it zooms out when the Power Meter is at max, Bowser's hit% is in the 200's. This heavily, if not out right, implies that during the fight Mac was able to do nothing but deal damage, and not take it, resulting in his power meter going up. Exactly how it worked in the arcade game.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 12:52, 15 February 2014 (EST) | it was explained in a [http://youtu.be/Oyd1cv2vnMY Game Xplain video] that in the ''Punch Out!!'' arcade game, the Power Meter was used to win fights. In the game the Power Meter will go up with every couple attacks he lands, but would go down with every attack he takes. In the Smash bros trailer when showing off the Power Meter its shown that his Damage percentage stays 27% as it goes up. When it zooms in, Bowsers has little damage %, but when it zooms out when the Power Meter is at max, Bowser's hit% is in the 200's. This heavily, if not out right, implies that during the fight Mac was able to do nothing but deal damage, and not take it, resulting in his power meter going up. Exactly how it worked in the arcade game.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 12:52, 15 February 2014 (EST) | ||
:Implied but not yet confirmed. We can afford to wait for confirmation before claiming it. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 13:05, 15 February 2014 (EST) | :Implied but not yet confirmed. We can afford to wait for confirmation before claiming it. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 13:05, 15 February 2014 (EST) | ||
::True, though I'm pretty sure that is how it works, it would be best to wait for official confirmation now that I think about it.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 13:21, 15 February 2014 (EST) | |||
== Sorry, but... == | |||
We saw Mac's stage before we saw his page. Do you think Miis may be in? (Sorry for speculation) [[Special:Contributions/75.141.44.196|75.141.44.196]] 16:02, 19 February 2014 (EST) | |||
:[[SW:TALK]] --[[Special:Contributions/72.53.134.85|72.53.134.85]] 16:27, 19 February 2014 (EST) | |||
:No. How would they make movesets for Miis without everyone arguing that the player should be able to make their own movesets(which could be broken) or design their own Miis(which could be implemented if Miis actually had a chance)? [[User:ViciousViridian|ViciousViridian]] ([[User talk:ViciousViridian|talk]]) 21:35, 22 February 2014 (EST) | |||
::Notice the linked policy in reply to the OP, this isn't proper talk page content. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 22:57, 22 February 2014 (EST) | |||
:::Well, ViciousViridian, got you wrong. Miis are BOTH custom and designed! I guess I win! [[Special:Contributions/72.105.76.31|72.105.76.31]] 19:17, 7 July 2014 (EDT) | |||
::::You win while pretty much ignoring [[SW:TALK]] and choosing the least productive way to get the inactive user's attention over a conversation made back in February. If you were going to do this, you should have went to Viridian's talk page instead. <span style="font-family:Forte">[[User:Megatron1|<span style="color:maroon">Mega</span>]][[User talk:Megatron1|<span style="color:silver">Tron1</span>]][[User:Megatron1/Laughology|<span style="color:blue">XD</span>]]</span>[[File:Decepticon.png|19px]] 02:26, 17 July 2014 (EDT) | |||
== Little Mac's Custom Moves == | |||
It seems his neutral custom moves have been revealed in a previous Famitsu article, but they've not been acknowledged yet. Source: [http://kantopia.wordpress.com/2014/08/03/ssb4-little-mac-famitsu-scan-translation/] [[Special:Contributions/38.124.7.10|38.124.7.10]] 13:05, 7 August 2014 (EDT) | |||
==Coinciding with Tropical Freeze's Release date== | |||
This doesn't seem like anything more than a coincidence to me, it seems like they just wanted to show him off in the Nintendo Direct, which just happened to be on this day. My guess is that Diddy was actually meant to be announced on that day, but due to the Direct, they pushed him back to the US release. (Which seemed odd to me) I do think it's worth a mention in the trivia, though. [[User:Laikue|That guy Laikue]] ([[User talk:Laikue|talk]]) 22:13, 31 August 2014 (EDT) | |||
:I also agree, even if it was unintentional, it does help to show the connection Mac has with DK with his announcement being along side the release of Tropical Freeze. And it's not like having that there is hurting anyone. It's interesting Trivia, that's what a Trivia section is for to begin with.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 22:15, 31 August 2014 (EDT) | |||
==Frickin overpowered== | |||
Little Mac is so cheap!!! His Smash attacks do FRICKIN TONS OF DAMAGE!! I do not know why you idiots don't have on the page that he is the more overpowered than Ike was in Brawl. So please add that to the page. Also, why is there some random black guy in Mac's win thing? User: TheEpicSmasher <small>—Preceding unsigned comment added by [[User:173.25.142.71|173.25.142.71]] ([[User talk:173.25.142.71|talk]] • [[Special:Contributions/173.25.142.71|contribs]]) 22:36, 14 October 2014 </small> | |||
:Please see [[SW:TALK]]. Opinions about a character have no place here. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 22:45, 14 October 2014 (EDT) | |||
::I'm sorry you were misinformed, but this is a FACT not an opinion. Also, a man should have a right no speak, no? Why do you try to limit my freedom of speech, huh? In other words stop being a dick and put that on the page. User: TheEpicSmasher <small>—Preceding unsigned comment added by [[User:173.25.142.71|173.25.142.71]] ([[User talk:173.25.142.71|talk]] • [[Special:Contributions/173.25.142.71|contribs]]) 17:33, 15 October 2014</small> | |||
:::"Freedom of speech" does not mean "I'm free to break your rules", which you should stop. Besides, if LM was actually as overpowered as you claim, he would be winning every tournament ever, which isn't happening. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Loony 18:00, 15 October 2014 (EDT) | |||
:::Also, sign your comments with four tildes (<nowiki>~~~~</nowiki>). The unsigned template is a pain and a half to add. | |||
:::--- <font face="Pristina"><font size="3">''[[User:Monsieur Crow|Monsieur]] [[User_talk:Monsieur Crow|Crow]], Author Extraordinaire''</font></font>, 18:08, 15 October 2014 (EDT) | |||
:::And not to mention that his air attacks are weak and his recovery is no good. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 20:16, 15 October 2014 (EDT) | |||
== Battle Damage == | |||
When Little Mac is over 100% damage, his face is bruised and has a bandage. An example can be found [[:File:LittleMacDamage.jpeg|here]]. I feel like this should be mentioned on the page somewhere, especially since, according to the tips, it is unique to him. [[User:ScizorSteelix|<span style="color:red">Scizor</span>]][[User_talk:ScizorSteelix|<span style="color:gray">Steelix</span>]] 00:09, 14 December 2014 (EST) | |||
== Neutral infinite SDI increased == | |||
Little Mac's [[natural combo]] is being escaped way more readily. In 1.0.7 I would (more) easily deal 19% with a jab lock, but now opponents are escaping very easily. | |||
Also, his Slip Counter seems to activate a few frames later than normal. It's more difficult to escape an enemy Little Mac jab infinite or pillar of [[PK Fire]] with it. [[User:Blackbrass|Blackbrass]] ([[User talk:Blackbrass|talk]]) 13:09, 23 June 2015 (EDT) | |||
== Attributes == | |||
I think I preferred it when the attributes were about four, five paragraphs long. Right now it seems rather excessively large and detailed, which makes it very hard to read and understand in my eyes. I recall that other character attributes from previous games were more concise and understandable without explaining every single aspect. Couldn't Mac's attributes be at least be toned down? [[User:Shadow|Shadow]] ([[User talk:Shadow|talk]]) 04:41, 19 September 2015 (EDT) | |||
I agree, so I put up a notice. [[User:Smashedpotatoes|Smashedpotatoes]] ([[User talk:Smashedpotatoes|talk]]) 04:44, 19 September 2015 (EDT) | |||
== Unused sound clip? == | |||
If you go to Little Mac's sound test and click clip 37, you can hear Little Mac humming some sort of tune. I've played Little Mac for months now, and I haven't heard this sound anywhere in the game. I would add this as a trivia point, but I want to make absolutely sure this sound is nowhere in the game before I add it. [[User:HawkSoulBacon|HawkSoulBacon, your one true love :)]] ([[User talk:HawkSoulBacon|talk]]) 19:31, 16 November 2015 (EST) | |||
Seeing that I play Lil' Mec as my second main, that's the sound clip he uses for one of his victory poses. He hums it while Doc Louis cheers him on, so its fitting that you didn't hear it. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 06:13, 17 November 2015 (EST) | |||
OK. Just wanted to make sure. [[User:HawkSoulBacon|HawkSoulBacon, your one true love :)]] ([[User talk:HawkSoulBacon|talk]]) 07:47, 17 November 2015 (EST) | |||
:For further conformation, [http://www.sounds-resource.com/wii_u/supersmashbrosforwiiu/sound/4427/ this] lists that specific clip as "snd_vc_Littlemac_Win03.wav". [[File:AidanzapunkSig1.png|20px]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Wandering Space Warrior'''</span>]][[File:AidanzapunkSig2.png|20px]] 09:10, 17 November 2015 (EST) | |||
== Victory quotes table == | |||
While it probably can be polished a bit more, I do think that we should use the table to list the victory quotes if each quote is indeed limited to one victory pose. It leaves less whitespace and is more organized. [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:#090">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: #f00;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 22:32, 23 December 2015 (EST) | |||
== Little Mac's Forward Smash == | |||
I knew I wasn't hallucinating when I played against Little Mac! It seems that his [[forward smash]] has a weak [[push]] effect; I'm unsure about the other [[smash attack]]s. It'll be difficult to give proof, though. | |||
[[User:Yin10Dou|Yin10Dou]] ([[User talk:Yin10Dou|talk]]) 12:10, 26 June 2016 (EDT) | |||
:Yes, I think it does [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer | |||
~ |
Latest revision as of 15:56, September 4, 2021
Super armor on the KO Punch?[edit]
I was playing some dittos with my regions' best Little Mac when he got his KO Meter filled. Then I suddenly f-smashed him to remove it, little did I knew I was doing it during the KO Punch's initial animation, and he went through the animation unharmed, KOing me.
I don't have something to confirm it, but if someone could confirm Little Mac's KO Punch got super armor in this patch, be sure to respond here and then write it down on the Update History section! -- The 70's called. They said BeepYou was here :v 03:31, 17 December 2015 (EST)
Actually, the KO Uppercut always had super armor from the beginning, but ONLY if the attack connects. (Lil' Mac main here, and I've played enough 4 player level 9 smash games to realize this.) The startup doesn't have super armor though, so you can interrupt it in the tiny few frames when the move starts. Archrelico (talk) 04:12, 17 December 2015 (EST)
- That's 80% true. According to Kurogane Hammer, KO Uppercut hits during frames 9-11, but the launch resistance lasts from frames 8-9. I've also managed to trade with the KO Uppercut, by hitting Little Mac on frame 11. In that case, Little Mac will flinch normally, and the other player will get destroyed as usual. Drill Blaster Mark 2 (talk) 04:30, 17 December 2015 (EST)
Yeah, its pretty funny when you trade with a KO Uppercut and both of you get sent flying to your doom. Anyway, that should clear things up, KO Uppercut does have specific frames where it has super armor. Archrelico (talk) 07:03, 17 December 2015 (EST)
- Oh. I actually never knew that, lol. Thank you for letting me know. -- The 70's called. They said BeepYou was here :v 16:07, 18 December 2015 (EST)
Attack Descriptions[edit]
I've wrote a pretty in depth article on Little Mac. I'm pretty sure I've played him more than anyone in the world currently outside of Nintendo. http://berathen.com/2014/07/little-mac-complete-breakdown.php
I'd love to add attack descriptions for Little Mac just like many of the other characters already have. Venks (talk) 01:22, 17 July 2014 (EDT)
It should be noted that a fully charged KO gauge will be lost if Little Mac takes any damage before unleashing the KO Punch. --DJFlare84 (talk) 22:15, 21 October 2014 (EDT)
- …try not to respond to comments more than a month old. Plus, I think that's already on the article. Rtzxy Smashing! 22:18, 21 October 2014 (EDT)
?[edit]
Is Little Mac really confirmed for SSB4? I'm getting confused now...
173.51.59.173 17:13, 13 February 2014 (EST)
- It was confirmed via Nintendo direct ZeldaStarfoxfan2164 (talk) 17:13, 13 February 2014 (EST)
Final Smash[edit]
Was the name "Giga Mac" confirmed anywhere or is that just a specutative name someone decided to add? FirstaLasto (talk) 18:06, 13 February 2014 (EST)
- Technically not confirmed, but that's what it's called in the source game. Toomai Glittershine The Prismatic 18:03, 13 February 2014 (EST)
- Oh, thats an actual thing in one of the Punch Out games? My bad, I only played one. FirstaLasto (talk) 18:06, 13 February 2014 (EST)
Punch Out!!! (Wii) reference?[edit]
Should it be mentioned that his poster may be a reference to Donkey Kong's cameo in Punch Out Wii? 70.15.29.127 18:15, 13 February 2014 (EST)
Outrage[edit]
This is an outrage! I wanted Diddy Kong and/or Dixie Kong to be confirmed for SSB4! Donkey Kong Country Tropical Freeze is released in Japan. Is there still a chance for them to appear?
- Pretty sure this is the wrong place to talk about it. FirstaLasto (talk) 18:46, 13 February 2014 (EST)
- Still isn't there a chance for Diddy and/or Dixie to appear in this game?
- Please Read SW:TALK, talk pages aren't for discussing who will be confirmed next, and also please sign your posts with 4 tildes (~~~~) Terrible is a Valentine 19:14, 13 February 2014 (EST)
- Would you at least answer my question?
- Use the forums. Magiciandude (talk) 20:52, 13 February 2014 (EST)
- Would you at least answer my question?
- Please Read SW:TALK, talk pages aren't for discussing who will be confirmed next, and also please sign your posts with 4 tildes (~~~~) Terrible is a Valentine 19:14, 13 February 2014 (EST)
Power Meter[edit]
it was explained in a Game Xplain video that in the Punch Out!! arcade game, the Power Meter was used to win fights. In the game the Power Meter will go up with every couple attacks he lands, but would go down with every attack he takes. In the Smash bros trailer when showing off the Power Meter its shown that his Damage percentage stays 27% as it goes up. When it zooms in, Bowsers has little damage %, but when it zooms out when the Power Meter is at max, Bowser's hit% is in the 200's. This heavily, if not out right, implies that during the fight Mac was able to do nothing but deal damage, and not take it, resulting in his power meter going up. Exactly how it worked in the arcade game.
Ixbran (talk) 12:52, 15 February 2014 (EST)
- Implied but not yet confirmed. We can afford to wait for confirmation before claiming it. Miles (talk) 13:05, 15 February 2014 (EST)
Sorry, but...[edit]
We saw Mac's stage before we saw his page. Do you think Miis may be in? (Sorry for speculation) 75.141.44.196 16:02, 19 February 2014 (EST)
- SW:TALK --72.53.134.85 16:27, 19 February 2014 (EST)
- No. How would they make movesets for Miis without everyone arguing that the player should be able to make their own movesets(which could be broken) or design their own Miis(which could be implemented if Miis actually had a chance)? ViciousViridian (talk) 21:35, 22 February 2014 (EST)
- Notice the linked policy in reply to the OP, this isn't proper talk page content. Omega Tyrant 22:57, 22 February 2014 (EST)
- Well, ViciousViridian, got you wrong. Miis are BOTH custom and designed! I guess I win! 72.105.76.31 19:17, 7 July 2014 (EDT)
- Notice the linked policy in reply to the OP, this isn't proper talk page content. Omega Tyrant 22:57, 22 February 2014 (EST)
Little Mac's Custom Moves[edit]
It seems his neutral custom moves have been revealed in a previous Famitsu article, but they've not been acknowledged yet. Source: [1] 38.124.7.10 13:05, 7 August 2014 (EDT)
Coinciding with Tropical Freeze's Release date[edit]
This doesn't seem like anything more than a coincidence to me, it seems like they just wanted to show him off in the Nintendo Direct, which just happened to be on this day. My guess is that Diddy was actually meant to be announced on that day, but due to the Direct, they pushed him back to the US release. (Which seemed odd to me) I do think it's worth a mention in the trivia, though. That guy Laikue (talk) 22:13, 31 August 2014 (EDT)
- I also agree, even if it was unintentional, it does help to show the connection Mac has with DK with his announcement being along side the release of Tropical Freeze. And it's not like having that there is hurting anyone. It's interesting Trivia, that's what a Trivia section is for to begin with.
Ixbran (talk) 22:15, 31 August 2014 (EDT)
Frickin overpowered[edit]
Little Mac is so cheap!!! His Smash attacks do FRICKIN TONS OF DAMAGE!! I do not know why you idiots don't have on the page that he is the more overpowered than Ike was in Brawl. So please add that to the page. Also, why is there some random black guy in Mac's win thing? User: TheEpicSmasher —Preceding unsigned comment added by 173.25.142.71 (talk • contribs) 22:36, 14 October 2014
- Please see SW:TALK. Opinions about a character have no place here. Berrenta (talk) 22:45, 14 October 2014 (EDT)
- I'm sorry you were misinformed, but this is a FACT not an opinion. Also, a man should have a right no speak, no? Why do you try to limit my freedom of speech, huh? In other words stop being a dick and put that on the page. User: TheEpicSmasher —Preceding unsigned comment added by 173.25.142.71 (talk • contribs) 17:33, 15 October 2014
- "Freedom of speech" does not mean "I'm free to break your rules", which you should stop. Besides, if LM was actually as overpowered as you claim, he would be winning every tournament ever, which isn't happening. Toomai Glittershine The Loony 18:00, 15 October 2014 (EDT)
- Also, sign your comments with four tildes (~~~~). The unsigned template is a pain and a half to add.
- I'm sorry you were misinformed, but this is a FACT not an opinion. Also, a man should have a right no speak, no? Why do you try to limit my freedom of speech, huh? In other words stop being a dick and put that on the page. User: TheEpicSmasher —Preceding unsigned comment added by 173.25.142.71 (talk • contribs) 17:33, 15 October 2014
Battle Damage[edit]
When Little Mac is over 100% damage, his face is bruised and has a bandage. An example can be found here. I feel like this should be mentioned on the page somewhere, especially since, according to the tips, it is unique to him. ScizorSteelix 00:09, 14 December 2014 (EST)
Neutral infinite SDI increased[edit]
Little Mac's natural combo is being escaped way more readily. In 1.0.7 I would (more) easily deal 19% with a jab lock, but now opponents are escaping very easily.
Also, his Slip Counter seems to activate a few frames later than normal. It's more difficult to escape an enemy Little Mac jab infinite or pillar of PK Fire with it. Blackbrass (talk) 13:09, 23 June 2015 (EDT)
Attributes[edit]
I think I preferred it when the attributes were about four, five paragraphs long. Right now it seems rather excessively large and detailed, which makes it very hard to read and understand in my eyes. I recall that other character attributes from previous games were more concise and understandable without explaining every single aspect. Couldn't Mac's attributes be at least be toned down? Shadow (talk) 04:41, 19 September 2015 (EDT)
I agree, so I put up a notice. Smashedpotatoes (talk) 04:44, 19 September 2015 (EDT)
Unused sound clip?[edit]
If you go to Little Mac's sound test and click clip 37, you can hear Little Mac humming some sort of tune. I've played Little Mac for months now, and I haven't heard this sound anywhere in the game. I would add this as a trivia point, but I want to make absolutely sure this sound is nowhere in the game before I add it. HawkSoulBacon, your one true love :) (talk) 19:31, 16 November 2015 (EST)
Seeing that I play Lil' Mec as my second main, that's the sound clip he uses for one of his victory poses. He hums it while Doc Louis cheers him on, so its fitting that you didn't hear it. Archrelico (talk) 06:13, 17 November 2015 (EST)
OK. Just wanted to make sure. HawkSoulBacon, your one true love :) (talk) 07:47, 17 November 2015 (EST)
- For further conformation, this lists that specific clip as "snd_vc_Littlemac_Win03.wav". Aidan, the Wandering Space Warrior 09:10, 17 November 2015 (EST)
Victory quotes table[edit]
While it probably can be polished a bit more, I do think that we should use the table to list the victory quotes if each quote is indeed limited to one victory pose. It leaves less whitespace and is more organized. Nyargleblargle (Contribs) 22:32, 23 December 2015 (EST)
Little Mac's Forward Smash[edit]
I knew I wasn't hallucinating when I played against Little Mac! It seems that his forward smash has a weak push effect; I'm unsure about the other smash attacks. It'll be difficult to give proof, though.
Yin10Dou (talk) 12:10, 26 June 2016 (EDT)
~