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(→Notable players: could probably be trimmed a bit more, but leaving it like this for now) |
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==Attributes== | ==Attributes== | ||
[[File:Roy's Melee Dash Attack.gif|thumb|Roy's [[dash attack]] doesn’t work properly because the hitboxes are active for the same amount of frames as Marth while being much slower.]] | [[File:Roy's Melee Dash Attack.gif|thumb|Roy's [[dash attack]] infamously doesn’t work properly because the hitboxes are active for the same amount of frames as Marth while being much slower.]] | ||
Overall, Roy does not fall into any specific fighter archetype; while having a slew of powerful attacks, Roy himself is rather nimble, with a relatively fast dash, a good dash-dance and a very high falling speed. However, Roy has a relatively below average air speed, similarly to {{SSBM|Marth}}. A combination of a fast falling speed and a low traction gives Roy a somewhat long wavedash (sixth longest in the game). | Overall, Roy does not fall into any specific fighter archetype; while having a slew of powerful attacks, Roy himself is rather nimble, with a relatively fast dash, a good dash-dance and a very high falling speed. However, Roy has a relatively below average air speed, similarly to {{SSBM|Marth}}. A combination of a fast falling speed and a low traction gives Roy a somewhat long wavedash (sixth longest in the game). |
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