Meta Knight (SSB4)/Up smash: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:MetaKnightUpSmash.gif|thumb|270px|Hitbox visualization showing Meta Knight's up smash.]] | |||
{{technical data}} | {{technical data}} | ||
==Overview== | ==Overview== | ||
Meta Knight slashes above him in an arc three times | Meta Knight slashes above him in an arc three times. Despite being the 2nd weakest up smash in the game, it is an overall effective KOing option, due to its quick start-up at frame 8, good range, decent base knockback and even higher knockback-scaling. Contrary to in ''[[Brawl]]'', it is one of Meta Knight's more commonly seen moves in competitive play, due to it easily comboing off of his dash attack/down throw at low percentages, and setting up for juggles. It KO's at roughly 120%, being a useful finisher against opponents who rely on spacing aerial attacks or are struggling to land. However, its moderate ending lag makes it relatively unsafe, and it has difficulty connecting against grounded opponents, doubly so for both those crouching and even shorter ones like {{SSB4|Kirby}} and {{SSB4|Pikachu}}. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 10: | Line 11: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3 | |damage={{ChargedSmashDmgSSB4|3}} | ||
|sd=0 | |sd=0 | ||
|angle=365 | |angle=365 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=20 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=20.0 | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 31: | Line 31: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=3 | |damage={{ChargedSmashDmgSSB4|3}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=10.2 | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 52: | Line 51: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=3 | |damage={{ChargedSmashDmgSSB4|3}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=8.6 | |zpos=8.6 | ||
Line 66: | Line 65: | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 74: | Line 72: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2 | |damage={{ChargedSmashDmgSSB4|2}} | ||
|sd=0 | |sd=0 | ||
|angle=365 | |angle=365 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=20 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=20.0 | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2 | |damage={{ChargedSmashDmgSSB4|2}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk= | |bk=20 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=10.2 | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2 | |damage={{ChargedSmashDmgSSB4|2}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk= | |bk=20 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=8.6 | |zpos=8.6 | ||
Line 130: | Line 126: | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 138: | Line 133: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4 | |damage={{ChargedSmashDmgSSB4|4}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=85 | ||
|bk=65 | |bk=65 | ||
|ks=166 | |ks=166 | ||
|fkv=0 | |fkv=0 | ||
|r=5.5 | |r=5.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos= | |ypos=17.0 | ||
|zpos= | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
Line 154: | Line 149: | ||
|ff=2.0 | |ff=2.0 | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=L | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=4 | |damage={{ChargedSmashDmgSSB4|4}} | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=85 | ||
|bk=65 | |bk=65 | ||
|ks=166 | |ks=166 | ||
|fkv=0 | |fkv=0 | ||
|r=5.5 | |r=5.5 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos= | |ypos=17.0 | ||
|zpos= | |zpos=8.6 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
Line 175: | Line 170: | ||
|ff=2.0 | |ff=2.0 | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=L | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=4 | |damage={{ChargedSmashDmgSSB4|4}} | ||
|sd=0 | |sd=0 | ||
|angle=90 | |angle=90 | ||
Line 187: | Line 182: | ||
|fkv=0 | |fkv=0 | ||
|r=6.0 | |r=6.0 | ||
|bn= | |bn=0 | ||
|xpos= | |xpos=0.0 | ||
|ypos= | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|ff= | |ff=2.0 | ||
|clang=t | |clang=t | ||
|slvl= | |slvl=L | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 203: | Line 198: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | |||
|3-4 | |||
|- | |- | ||
! | !Hits 1-2 | ||
|8, 12 | |8, 12 | ||
|- | |||
!Hit 3 | |||
|17 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 211: | Line 211: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |71 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=22}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavMetaKnight|g=SSB4}} | |||
{{ | |||
[[Category:Meta Knight (SSB4)]] | [[Category:Meta Knight (SSB4)]] | ||
[[Category:Up smashes (SSB4)]] |
Latest revision as of 12:47, August 20, 2021
Overview[edit]
Meta Knight slashes above him in an arc three times. Despite being the 2nd weakest up smash in the game, it is an overall effective KOing option, due to its quick start-up at frame 8, good range, decent base knockback and even higher knockback-scaling. Contrary to in Brawl, it is one of Meta Knight's more commonly seen moves in competitive play, due to it easily comboing off of his dash attack/down throw at low percentages, and setting up for juggles. It KO's at roughly 120%, being a useful finisher against opponents who rely on spacing aerial attacks or are struggling to land. However, its moderate ending lag makes it relatively unsafe, and it has difficulty connecting against grounded opponents, doubly so for both those crouching and even shorter ones like Kirby and Pikachu.
Hitboxes[edit]
Timing[edit]
Charges between | 3-4 |
---|---|
Hits 1-2 | 8, 12 |
Hit 3 | 17 |
Interruptible | 50 |
Animation length | 71 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|