Falcon Kick: Difference between revisions

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:{{Main|Captain Falcon (SSBM)/Down special}}
:{{Main|Captain Falcon (SSBM)/Down special}}
[[File:Falcon Kick In-Game SSBM.png|thumb|Aerial Falcon Kick in ''Melee''.]]
[[File:Falcon Kick In-Game SSBM.png|thumb|Aerial Falcon Kick in ''Melee''.]]
There have been some changes to the move in ''Super Smash Bros. Melee'', notably with how he will regain his second jump after using this move in the air. The move lost a little speed and some KO power, but seems to travel farther and has better rendered effects (though a few red fire sprites appear in the move). This move is also easier to use near a ledge. The range is about half of {{SSBM|Final Destination}}. When it hits the turning blocks in Yoshi's Island with the aerial version, the move cancels.
There have been some changes to the move in ''Super Smash Bros. Melee'', notably with how he will regain his second jump after using this move in the air. The move lost a little speed and now has to be hit clean during the first few active frames, but is slightly more powerful, seems to travel farther, and has better rendered effects (though a few red fire sprites appear in the move). This move is also easier to use near a ledge. The range is about half of {{SSBM|Final Destination}}. When it hits the turning blocks in Yoshi's Island with the aerial version, the move cancels.


Despite these new factors, it isn't used particularly often outside of recovering due to his new throwing and aerial meta-game.
Despite these new factors, it isn't used particularly often outside of recovering due to his new throwing and aerial meta-game.
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