6,286
edits
(Great, another reason for me to hate this move) |
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**{{buff|The grounded version's late hit has a longer duration (15 frames → 29; total: 82 frames → 96), allowing it to travel across the entire {{SSBU|Final Destination}} platform. Coupled with the move's lower ending lag, this improves its camping ability.}} | **{{buff|The grounded version's late hit has a longer duration (15 frames → 29; total: 82 frames → 96), allowing it to travel across the entire {{SSBU|Final Destination}} platform. Coupled with the move's lower ending lag, this improves its camping ability.}} | ||
**{{nerf|It has less base knockback (25 → 18 (grounded), 45 → 35 (aerial)).}} | **{{nerf|It has less base knockback (25 → 18 (grounded), 45 → 35 (aerial)).}} | ||
**{{nerf|It has negative [[shield damage]] ( | **{{nerf|It has negative [[shield damage]] instead of additional (1 → -2.5/-2/-1.5/-1 (grounded), -1.9 (aerial)), dealing roughly 0.6× of its damage to shields.}} | ||
*[[Skull Bash]]: | *[[Skull Bash]]: | ||
**{{buff|Skull Bash deals marginally more damage when uncharged (6.1714% → 6.2%) and has more knockback scaling at all charges (62 → 78).}} | **{{buff|Skull Bash deals marginally more damage when uncharged (6.1714% → 6.2%) and has more knockback scaling at all charges (62 → 78).}} |