Template:Pyra and Mythra in competitive play (SSBU): Difference between revisions

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(Making this since there are no players to add yet. Hopefully it can be used as a reference for similar templates. Text could be improved but I think it's already better than what is already on the pages.)
 
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Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery).  
Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery).  
Although many players have asserted that they have the potential to be a top tier character, thanks to their combined strengths, it is unclear how exactly they will fare in the long run due to their recent release and the still ongoing [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]] making offline tournaments a rare event. In the online scene, players such as {{Sm|MKLeo}}, {{Sm|Sparg0}} and {{Sm|Cosmos}} have already acquired notable results with the duo, with the latter two also attaining good placements with them at rare offline appearances.
Although many players have asserted that they have the potential to be a top tier character, thanks to their combined strengths, it is unclear how exactly they will fare in the long run due to their recent release and the still-ongoing [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]] making offline tournaments a rare event. In the online scene, players such as {{Sm|MKLeo}}, {{Sm|Sparg0}} and {{Sm|Cosmos}} have already acquired notable results with the duo, with the latter two also attaining good placements with them at rare offline appearances.
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===Most historically significant players===
===Most historically significant players===
Historically significant players are not to be added until September 4th, 2021, six months after their release: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines
Historically significant players are not to be added until September 4th, 2021, six months after their release: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines
:'''See also: [[:Category:Pyra and Mythra professionals (SSBU)]]'''-->
:'''See also: [[:Category:Pyra and Mythra professionals (SSBU)]]'''-->

Revision as of 00:51, July 24, 2021

Use this template to store information relevant to the metagame of Pyra and Mythra in Super Smash Bros. Ultimate.


Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery). Although many players have asserted that they have the potential to be a top tier character, thanks to their combined strengths, it is unclear how exactly they will fare in the long run due to their recent release and the still-ongoing COVID-19 pandemic making offline tournaments a rare event. In the online scene, players such as MKLeo, Sparg0 and Cosmos have already acquired notable results with the duo, with the latter two also attaining good placements with them at rare offline appearances.